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Do you think Xillia will garner enough sales for another Tales game?

#31MV6000Posted 4/23/2013 10:56:50 PM
I think we will get Xillia.

If not at least I did my part and pre-ordered the Collector's Edition.
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#32OtakuGameraPosted 4/23/2013 10:58:32 PM
i think 100-200k first month is very likely, whether that's considered enough by namco remains to be seen
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#33BlinkWinkelPosted 4/23/2013 11:05:32 PM
Since dual audio most likely won't be included yet again, most likely won't sell that well. Japanese audio fans will be forced to resort to undubs yet again, or buy the Japanese version.
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#34EtherealistPosted 4/26/2013 9:45:00 PM
BlinkWinkel posted...
Since dual audio most likely won't be included yet again, most likely won't sell that well.


Were you actually expecting dual audio in a series that has historically never included it?

Yes, I'm sure a vocal minority of purists is going to ruin the game's sales. If the number of games who demanded such a feature was large enough to create a profit even after spending licensing the Japanese audio, they would have done it by now. Obviously, they haven't.

Dubs are simply more marketable to the masses. Straight from the producer himself:

http://kotaku.com/tales-rpgs-are-like-gumdrops-says-the-guy-who-makes-th-470869380

"Of course we want to cater to the hardcore audience," Baba said, "but I think it's very important to cater to the more casual user who doesn't want to just read the subtitles and wants to enjoy the game in their native language. I think for first-time users who pick up one of our games for the first time, I think it'd be a lot more of an enjoyable experience playing it with English voices."

Most gamers want to play games in their native language. Don't like it? Too bad, your opinion can't change it.

Now, educate yourself as to why the Japanese voices are often removed from these sorts of games in the words of someone who translates these things for a living...

http://www.neogaf.com/forum/showthread.php?t=525009

It's out of necessity, not by choice.
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#35Impaired MedicPosted 4/27/2013 1:53:15 AM
I'll be buying it used to show the same support that Bamco has shown me.
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#36digidevilwilPosted 4/27/2013 2:16:17 AM(edited)
This being an already known bad/half assed game isn't going to help it's sales, that's for sure.

I already played Martyr with getting Graces, and now I gotta come out of retirement to do it again. I hope they plan to bring a good tales game over soon.
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#37RPG maniac87Posted 4/27/2013 4:41:36 AM
Scarecrow1711 posted...
Do you think Xillia will garner enough sales for another Tales game?

Definitely.

Specifically Xillia 2? Maybe.
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#38SightoPosted 4/27/2013 4:54:44 AM(edited)
Etherealist posted...
Most gamers want to play games in their native language. Don't like it? Too bad, your opinion can't change it.

I've yet to see substantial evidence one way or that other of what the "majority" prefers. At the end of the day they're looking to make profits, so of course they'll go with the cheap VAs.
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#39Asd202Posted 4/27/2013 5:02:21 AM
OtakuGamera posted...
i think 100-200k first month is very likely, whether that's considered enough by namco remains to be seen


Haha no way more like 60-80k.
#40GeassMasterPosted 4/27/2013 5:24:49 AM
Asd202 posted...
OtakuGamera posted...
i think 100-200k first month is very likely, whether that's considered enough by namco remains to be seen


Haha no way more like 60-80k.


Ehh Tales of Graces f did about ~90-100k in the first month, not impossible if they actually advertise it, or get Ni No Kuni like reception. Which could happen, this game looks pretty good graphically, so it'll get a bit better audience.
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