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dragon dogma dark arisen has new set of trophies

#11huyiPosted 4/24/2013 7:29:44 AM
have the trophies been added recently? and dark arisisn doesn't have a separate trophy list, it's merged from the older game.
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PC specs: AMD FX BULLDOZER 4100 QUAD CORE 4.0ghz ATI HD6670 8GB RAM 1TB HDD DLC THE GAME http://www.youtube.com/watch?v=h472NmF1HEQ
#12xxcheexxPosted 4/24/2013 7:57:50 AM
Daggeraxe posted...
http://www.capcom-unity.com/gregaman/blog/2013/04/18/dragons-dogma-dark-arisen-change-log-within


NPCs
-You will not gain Affinity with Assalam simply by talking to him anymore.



Brilliant.
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Steam: xxSolstice
#13xChaosLordxPosted 4/24/2013 8:04:38 AM
Are people really going to whine that much over trophies? Honestly I wish I had the option to disable them on PS3. I hate having my game interrupted by getting trophies for doing random things in games. Its like they assume I'm supposed to care?
#14AzureVergilPosted 4/24/2013 8:29:55 AM
[This message was deleted at the request of the original poster]
#15cirkmetroidPosted 4/24/2013 8:49:35 AM(edited)
Meaning, that if you are a trophy fanatic and you've already earned all of them in Dragon's Dogma, you won't be able to earn any new ones in Dark Arisen, as you will already have them all when you start playing the game.

In short, the topic was not only placed in the wrong board (since it is game specific, it should have been posted there) even the content they posted is incorrect.

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Really difficult games used to inspire us to become better at those games. Now...people just whine and complain. Such is the times.
#16CrimsonGear80Posted 4/24/2013 9:05:43 AM
Unless you have never played Dragon's Dogma before, there are NO new trophies. The list is just renamed "Dragon's Dogma: Dark Arisen", but the list is exactly the same as the vanilla version and no new list or trophies are added.
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#17RyuuHou25Posted 4/24/2013 11:11:12 AM
Daggeraxe posted...
http://www.capcom-unity.com/gregaman/blog/2013/04/18/dragons-dogma-dark-arisen-change-log-within

Player
-Various attacks and skills for all weapons have been rebalanced for all weapons.

Enemies
-Made the Ur-Dragon corpse's collision boundary smaller so players can now pick up drop items more easily.
-Undead enemies will now come out of the ground with higher defense stats (super armor mode).
-When Saurians die after being knocked down, they will now use a special death animation for when they are on the ground.
-Goblin Shamans will appear in the Witchwood.
-Eliminators will appear on the Tainted Mountain.
-Pyre Saurians will appear on the Tainted Mountain.
-Golden Knights and Silver Knights will appear in the Everfall (before the destruction of Gran Soren).
-Gorecyclopes (condemned type) will appear in the Shadow Fort.
-Living Armor will appear in the Catacombs.
-Wyverns (strong type) will appear at Bluemoon Tower.
-Wyrms (strong type) will appear at the Watergod's Altar.
-Drakes (strong type) will appear in the Everfall after the destruction of Gran Soren.

Pawns
-Adjusted how often pawns will talk by spacing out less important lines; in effect, making them seem to talk less.
-Adjusted and balanced the equipment and skills of all of the high-level pawns that are available to a player when they're playing offline.
-Adjusted how much it costs to hire a pawn that is higher-leveled than yourself down to a more realistic scale.
-Added a Monthly ranking to the pawn's Top Ranked section.

NPCs
-You will not gain Affinity with Assalam simply by talking to him anymore.

Items & Equipment
-Adjusted how much Ferrystones cost and how much they sell for. (Purchase price: 20000 >5000 | Sell price: 3500>1250)
-Adjusted how much Premium Rings and Premium Earrings cost. (Purchase price: 1,500,000>150,000 Rift Crystals | Purchase price 3,000,000>300,000 Rift Crystals)
-Tweaked stat increases for weapon upgrades (increases weaker upgrades, decreases ones that were too strong). Tweaks affect 68 different weapons.
-Dramatically increased base stats for 12 weapons obtainable by defeating the Dragon.
-Improved base stats for 10 Magick Bows

World
-A Portcrystal that allows players to return to Cassardis has been added just outside Cassardis's gate
-A character/warp point that allows players to travel between Bitterblack Isle and Cassardis has been added to Cassardis's pier.
-Added a removable Portcrystal to the following areas: The Gran Soren Everfall (before a certain plot point. . . .), The Shadow Fort, The Witchwood, Hillfigure Knoll.


And? You want I should post the entire list of changes Battlefield 3 has done on multiple occasions without having to resort to releasing a flipping physical disc each time? Crapcom needs to cut this **** out.
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#18vashtrichamPosted 4/24/2013 11:20:14 AM
RyuuHou25 posted...
Daggeraxe posted...
http://www.capcom-unity.com/gregaman/blog/2013/04/18/dragons-dogma-dark-arisen-change-log-within

Player
-Various attacks and skills for all weapons have been rebalanced for all weapons.

Enemies
-Made the Ur-Dragon corpse's collision boundary smaller so players can now pick up drop items more easily.
-Undead enemies will now come out of the ground with higher defense stats (super armor mode).
-When Saurians die after being knocked down, they will now use a special death animation for when they are on the ground.
-Goblin Shamans will appear in the Witchwood.
-Eliminators will appear on the Tainted Mountain.
-Pyre Saurians will appear on the Tainted Mountain.
-Golden Knights and Silver Knights will appear in the Everfall (before the destruction of Gran Soren).
-Gorecyclopes (condemned type) will appear in the Shadow Fort.
-Living Armor will appear in the Catacombs.
-Wyverns (strong type) will appear at Bluemoon Tower.
-Wyrms (strong type) will appear at the Watergod's Altar.
-Drakes (strong type) will appear in the Everfall after the destruction of Gran Soren.

Pawns
-Adjusted how often pawns will talk by spacing out less important lines; in effect, making them seem to talk less.
-Adjusted and balanced the equipment and skills of all of the high-level pawns that are available to a player when they're playing offline.
-Adjusted how much it costs to hire a pawn that is higher-leveled than yourself down to a more realistic scale.
-Added a Monthly ranking to the pawn's Top Ranked section.

NPCs
-You will not gain Affinity with Assalam simply by talking to him anymore.

Items & Equipment
-Adjusted how much Ferrystones cost and how much they sell for. (Purchase price: 20000 >5000 | Sell price: 3500>1250)
-Adjusted how much Premium Rings and Premium Earrings cost. (Purchase price: 1,500,000>150,000 Rift Crystals | Purchase price 3,000,000>300,000 Rift Crystals)
-Tweaked stat increases for weapon upgrades (increases weaker upgrades, decreases ones that were too strong). Tweaks affect 68 different weapons.
-Dramatically increased base stats for 12 weapons obtainable by defeating the Dragon.
-Improved base stats for 10 Magick Bows

World
-A Portcrystal that allows players to return to Cassardis has been added just outside Cassardis's gate
-A character/warp point that allows players to travel between Bitterblack Isle and Cassardis has been added to Cassardis's pier.
-Added a removable Portcrystal to the following areas: The Gran Soren Everfall (before a certain plot point. . . .), The Shadow Fort, The Witchwood, Hillfigure Knoll.


And? You want I should post the entire list of changes Battlefield 3 has done on multiple occasions without having to resort to releasing a flipping physical disc each time? Crapcom needs to cut this **** out.


Totally different
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#19echa_OnePosted 4/25/2013 7:33:34 AM
Daggeraxe posted...
http://www.capcom-unity.com/gregaman/blog/2013/04/18/dragons-dogma-dark-arisen-change-log-within

NPCs
-You will not gain Affinity with Assalam simply by talking to him anymore.


That is the best update for the game.
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There is a board for RPG, you know:
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#20ManuKesnaPosted 4/25/2013 8:06:32 AM
From: Daggeraxe | #010
http://www.capcom-unity.com/gregaman/blog/2013/04/18/dragons-dogma-dark-arisen-change-log-within

Player
-Various attacks and skills for all weapons have been rebalanced for all weapons.

Enemies
-Made the Ur-Dragon corpse's collision boundary smaller so players can now pick up drop items more easily.
-Undead enemies will now come out of the ground with higher defense stats (super armor mode).
-When Saurians die after being knocked down, they will now use a special death animation for when they are on the ground.
-Goblin Shamans will appear in the Witchwood.
-Eliminators will appear on the Tainted Mountain.
-Pyre Saurians will appear on the Tainted Mountain.
-Golden Knights and Silver Knights will appear in the Everfall (before the destruction of Gran Soren).
-Gorecyclopes (condemned type) will appear in the Shadow Fort.
-Living Armor will appear in the Catacombs.
-Wyverns (strong type) will appear at Bluemoon Tower.
-Wyrms (strong type) will appear at the Watergod's Altar.
-Drakes (strong type) will appear in the Everfall after the destruction of Gran Soren.

Pawns
-Adjusted how often pawns will talk by spacing out less important lines; in effect, making them seem to talk less.
-Adjusted and balanced the equipment and skills of all of the high-level pawns that are available to a player when they're playing offline.
-Adjusted how much it costs to hire a pawn that is higher-leveled than yourself down to a more realistic scale.
-Added a Monthly ranking to the pawn's Top Ranked section.

NPCs
-You will not gain Affinity with Assalam simply by talking to him anymore.

Items & Equipment
-Adjusted how much Ferrystones cost and how much they sell for. (Purchase price: 20000 >5000 | Sell price: 3500>1250)
-Adjusted how much Premium Rings and Premium Earrings cost. (Purchase price: 1,500,000>150,000 Rift Crystals | Purchase price 3,000,000>300,000 Rift Crystals)
-Tweaked stat increases for weapon upgrades (increases weaker upgrades, decreases ones that were too strong). Tweaks affect 68 different weapons.
-Dramatically increased base stats for 12 weapons obtainable by defeating the Dragon.
-Improved base stats for 10 Magick Bows

World
-A Portcrystal that allows players to return to Cassardis has been added just outside Cassardis's gate
-A character/warp point that allows players to travel between Bitterblack Isle and Cassardis has been added to Cassardis's pier.
-Added a removable Portcrystal to the following areas: The Gran Soren Everfall (before a certain plot point. . . .), The Shadow Fort, The Witchwood, Hillfigure Knoll.

$40 for that? lolnty
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