• The game will be called “Psycho Break” in Japan because it’s easier for them to pronounce it over “The Evil Within”
This is the only thing I'm calling BS on.
It's more than obvious the he's doing the name variance thing as a word play on Capcom's Biohazard/Resident Evil series just like Sakaguchi did with "Lost Odyssey" and "The Last Story" a word play on S-E's "Final Fantasy" where he used to work.
I wonder if this is the same reason why Resident Evil is called "Biohazard" in Japan?
No that was because there is a metal group from NY called Biohazard so there would have been copyright issues.
Anyways, been playing Deadly Premonition lately and I have a feeling he's drawing some game ideas from it in terms of how enemies come out of nowwhere from shadows... --- (\__/) (='.'=)