I would imagine it's much easier to code, build, test, debug, and distribute indy games on an open platfrom like a pc than it is to for consoles. Since the dev probably doesn't have a ton of money it makes sense to build the game where it is cheapest and easiest. --- Just because you're paranoid, doesn't mean they're not out to get you.
The game demo has no controller support. That's a pain in the ass already. It should be on PSN a well as the next Dreamfall game (and the original one). Also that other adventure game I cant remember the name of it atm where there's a girl sneaking around wearing a black hoodie..
Steam doesn't even check if the games even work or are of the quality promised. --- Intel Core i5-3570K | ASUS P8Z77-V DELUXE |ASUS GeForce GTX 660 Ti SLI | G.SKILL Ripjaws Z Series 16GB | 3TB Seagate Barracuda x2 | 256GB Crucial M4 SSD
Even if Steam Greenlight is crap, they don't take nearly as much of a cut as MS and Sony do for hosting the games. That's one of the biggest reasons. MS and Sony have basically choked the console indie sales. --- "Nowhere is longer safe. The earth MOVES under our feet. The great world tree, Yggdrasil, trembles to it's roots."