C'mon people! The story was great, voice acting, presentation, graphics, all awesome. But why has no one mentioned the linearity of this game? It literally has no exploration besides unlocking a few hidden doors with shivs. Am I missing something here? But when FFXIII is a game by Enix, everyone bashes it considerably. What gives?
Great graphics, great characters, but the story felt lackluster. The battle system was something else as they had a good idea but turned into something unexpected. I like the ideas of the monster roaming around but hated that I was only able to control one character through battle. Plus I would think they learn a thing or two from the KH series battle system. --- Calvin and Hobbes - Greatest comic I have ever read! JRSC 1988 Honda CRX ZC Tuned & Built by: HybridWerks
Its not just FF....this is a very common complaint with so many whiners and haters around here lol.....games that were even more "open" thn TLOU have been bashed for being linear......along comes a super popular AAA linear game thats done really well in reviews and all the sudden all those l"linear sucks" complaints are all but gone all of a sudden.....its hilarious lol.....you gotta love GF....whoever cant see this is blind or a part of the nonsense.... --- Kool Kieth for president! https://www.youtube.com/watch?v=zeknB3ceRNA