I for one say yes. Wild difficulty spikes hve been one of the banes of my 30 years of gaming. Nothing better than being able to solve that with a trip to the menu. It might be cheap or cheating, but its added many hours to my gaming so I guess it's worth it.
I would say yes, but mostly for easy games that have little to no difficulty. They need hard modes where the game is actually challenging.
Edit, what I was talking about was games have difficulty settings period, not necessarily whether or not you could change them mid-game. --- http://terosclassicgaming.blogspot.com/ - Watch me beat "NES Yume Penguin Monogatari" http://www.backloggery.com/tero - My backloggery
no. adapt and overcome. i don't knock games for including difficulty sliders/options, but i also would not hate on a game for having nothing but one difficulty that just gets more challenging. --- umopapisdnpuaq
I don't see why not. It does work both ways. If a game is getting too infuriating then it's like would you rather redo the last 6 hours or change the difficulty right away. Also for people who find the current setting not challenging then they could dial it up to a harder setting. --- http://www.last.fm/user/akuma634
Also, as for ingame difficulty change, fine, but only down, never back up. --- http://terosclassicgaming.blogspot.com/ - Watch me beat "NES Yume Penguin Monogatari" http://www.backloggery.com/tero - My backloggery
If they're gonna do it, they may as well go all the way. Adding in a bunch of restrictions like that is just stupid. --- "Cute" in an RPG is a kiddy euphemism for "Sexy". Online is the worst thing to happen to gaming.
If a game is not gonna have the option, it needs to offer some form of grinding to make the character more powerful. Even action games need this. Like Bayonetta- going to previous levels to grind gold. Whereas, for example, its hard to grind in a god of war game because there's only so many orbs to be found and you can hardly go back to previous levels. So if you truly can't beat a boss, you're in forna rude awakening. And changing it too easy is for keeps. Just let me do more grinding.