buffering dpad?

#1Kawasaki_X750Posted 3/4/2010 7:41:45 PM
How can you buffer fff?
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#2KojiSakujinPosted 3/4/2010 9:00:46 PM
Buffering in Tekken? MADNESS!!

Sorry man, I really don't know, lol. I heard there is buffering in Tekken, but eh..I have no idea how to do it. I always thought Tekken was a bit strict with the timing and you have to wait until the animation is completely finished before taking your next action or it won't register properly.
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#3PhotoshopaholicPosted 3/4/2010 9:12:34 PM
Ummm... you can buffer motions in Tekken.
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#4xOmniCloudxPosted 3/4/2010 9:13:24 PM
I know how to buffer button inputs but not directional commands (can we do that in Tekken?).
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#5PhotoshopaholicPosted 3/4/2010 9:18:20 PM

From: xOmniCloudx | #004
I know how to buffer button inputs but not directional commands (can we do that in Tekken?).


I mostly do it with the Kings, for the giant swing motion throws at the end of juggle. during the last hit, I begin the f, hcf motion, so that I can end on the f+1 for the throw right after the jab (or whatever hit you do before) animation ends.
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#6Kaz13Posted 3/4/2010 9:25:28 PM
Two ways:

Hold F until previous move animation ends, then input ff
Input ff and then F_f during forward dash
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#7Gangsta_GrizzilPosted 3/4/2010 11:07:49 PM
i think she wanna do lars or king air throws.
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#8Fatal LightningPosted 3/4/2010 11:15:01 PM
from what I get from the post....yes

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#9noodallsPosted 3/5/2010 3:07:57 AM
You can buffer one direction and one button in the final 5 frames of recovery of a move. Exceptions to this rule exist (such as giant swing and mach-upper and MSEWGF).
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#10truly_FLCLPosted 3/5/2010 9:00:15 PM
You're not buffering all of the three f's, if that's what you were wondering.

You buffer one of them suring the recovery of a move, and then f,f.

Ao it's like f~f,f.

Or like another guy put it:

[F], random move, ]F[~f,f
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