Sorry man, I really don't know, lol. I heard there is buffering in Tekken, but eh..I have no idea how to do it. I always thought Tekken was a bit strict with the timing and you have to wait until the animation is completely finished before taking your next action or it won't register properly.
From: xOmniCloudx | #004 I know how to buffer button inputs but not directional commands (can we do that in Tekken?).
I mostly do it with the Kings, for the giant swing motion throws at the end of juggle. during the last hit, I begin the f, hcf motion, so that I can end on the f+1 for the throw right after the jab (or whatever hit you do before) animation ends.
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