What does everyone think the chances of a console sequel are?
What factors bring you to that conclusion?
Did RPGM3 sell well in the west?
A sequel woulid be a good idea and it would probably b on PS3 hopefully you can put your own voices in or there will be sample voices to use.
Well if they ever do I hope they (the developers) can understand that variety doesn't equate to complexity (or the lack there off). RPGM2 was noted as having a lot of flexibility but was extremely hard to work with. RPGM3 was made to be easy at the cost of flexibility and options.
The first problem with the game was that a lot of space was taken up by premade materials. This space could've been used to offer more buildings, weapons, effects, etc. Also there needed to be more interchangiblity between elements that were there. Finally they should have stuck with a model and skins system for visual variety. In other words take a model of a building that you could choose it's skin, rather than offering separate building models for each design. It could be similar to the different skins offered to the different character models.
Other things missing was a random number generator an password feature. Also one thing that would've also help would be taking down the artificial barrier between treasure and items.