GunZ 2 - New info, screens, and release date

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5 years ago#1

Quick features I noted
- Physics engine such as a swinging chandelier in the remade Mansion map
- Improved graphics
- Collapsible environment which you can run along or shoot to change course of direction
- Simpler controls such as simply pressing Space anywhere near a wall to run along it
- Wall run over curvy walls and corners
- 3 playable classes, for both male and female, with favorable weapons and play styles
- Massive PvE bosses that are entirely their own map

Coming out in Korea this winter 2011.
GT: Novacaine XZ | PSN: NovacaineXZ | SteamID: novacainexz
5 years ago#2
bring it back, gamefaqs gunz 05-07
"bigtwo" wins this topic. - Lord_Cohliani
make sure you have enough gigabytes. cant do nuthin without gigabytes
5 years ago#3
Because wall running in igunz was so hard.
"Peace without tension is called oppression" - Blargh_Gzog
5 years ago#4
omg is this for real
Fear Janus...
5 years ago#5
god they need a richer publisher (like Steam) so they can make it not client-side registry

client-side registry is the worst thing ever
Fear Janus...
5 years ago#6
it better be good.
Rock won't eliminate your problems, but it will sort of let you dance all over them. \m/
5 years ago#7
the new netcode actually works on the honor system, much like a game of tag
5 years ago#8
why do all the classes have tiny heads? is giant head mode going to be the only way to play the game?
"Skill only takes you so far but time can get you everywhere." - Bottled Soap Seses
5 years ago#9
The rest of information is still in veil but we hope you to know that we are making GunZ 2 really awesomely.

I can't wait...
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5 years ago#10
i dont like the art style

their heads are either too tiny or their bodies are too huge
Fear Janus...
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  3. GunZ 2 - New info, screens, and release date

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