Trophy list out

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User Info: TenkiHiryu

TenkiHiryu
4 years ago#41
I'm thinking that it's either 1%HP or 10HP with mercy

User Info: bloodcoast

bloodcoast
4 years ago#42
http://www.saint-ism.com/2012/11/so-heres-the-trophy-list-for-original-generations-2/

Trophy list translated.

User Info: Shale0

Shale0
4 years ago#43
Kyosuke and Ibis' achievements: So awesome.

(Although I initially thought Kyosuke's was for hitting an enemy with 0% odds, which seems like more of a, y'know, achievement, but I guess that would be too much of a pain in the ass and based entirely on luck)
It's a man's life in the British Dental Association!
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User Info: Neo_Tai

Neo_Tai
4 years ago#44
1 hp come on that never happen in my playthrouhgt i did on most SRW game i'll play

User Info: JL Lee

JL Lee
4 years ago#45
Enemy single digits isn't hard to get (just needs luck), player single digit...hmm...even more luck I guess? ^^;

Aside from that, most of the achievements are very fun to do and get, seeing as they are mostly in-continuity jokes that we love.

Russel needing to do 4 support attacks may be even harder to achieve, since I'm sure enemies will end up attacking him instead of Katina :P

Although interestingly we will have an attack that's at least 12-range long? With Snipe +2, making it 14...
Currently playing: Bravely Default Flying Fairy (3DS), Tales of Xillia 2 (PS3)

User Info: KOFXIII

KOFXIII
4 years ago#46
JL Lee posted...
Enemy single digits isn't hard to get (just needs luck), player single digit...hmm...even more luck I guess? ^^;

Aside from that, most of the achievements are very fun to do and get, seeing as they are mostly in-continuity jokes that we love.

Russel needing to do 4 support attacks may be even harder to achieve, since I'm sure enemies will end up attacking him instead of Katina :P

Although interestingly we will have an attack that's at least 12-range long? With Snipe +2, making it 14...


doesn't sound too hard to tell the truth.

maybe setting katina inside the grunts's range and russel one square away. or having katina with low HP and russel full.

of course, we don't really know the criteria for targeting yet...

the one digit thing will be the worst IMO. that only happened like 3 times for me in all the games i've played.

User Info: jonnovision1

jonnovision1
4 years ago#47
JL Lee posted...
Enemy single digits isn't hard to get (just needs luck), player single digit...hmm...even more luck I guess? ^^;

Aside from that, most of the achievements are very fun to do and get, seeing as they are mostly in-continuity jokes that we love.

Russel needing to do 4 support attacks may be even harder to achieve, since I'm sure enemies will end up attacking him instead of Katina :P

Although interestingly we will have an attack that's at least 12-range long? With Snipe +2, making it 14...


probably a 10 range attack with gunfight +7 and snipe

I think the single digit one would be easier for players because you have guard+defend for 1/8th defense, I'm assuming that 10 damage seishin would be in, etc, but for enemies it requires more luck.

User Info: RamzaBW

RamzaBW
4 years ago#48
JL Lee posted...
Enemy single digits isn't hard to get (just needs luck), player single digit...hmm...even more luck I guess? ^^;

Aside from that, most of the achievements are very fun to do and get, seeing as they are mostly in-continuity jokes that we love.

Russel needing to do 4 support attacks may be even harder to achieve, since I'm sure enemies will end up attacking him instead of Katina :P

Although interestingly we will have an attack that's at least 12-range long? With Snipe +2, making it 14...


Have an attack with 8-10 range, Gunfight that grant 1-2 range, and Snipe. Also that parts which gave +1 range

Is the twin battle system +1 range still in ? If yes then it's easier to achieve

User Info: jonnovision1

jonnovision1
4 years ago#49
RamzaBW posted...
JL Lee posted...
Enemy single digits isn't hard to get (just needs luck), player single digit...hmm...even more luck I guess? ^^;

Aside from that, most of the achievements are very fun to do and get, seeing as they are mostly in-continuity jokes that we love.

Russel needing to do 4 support attacks may be even harder to achieve, since I'm sure enemies will end up attacking him instead of Katina :P

Although interestingly we will have an attack that's at least 12-range long? With Snipe +2, making it 14...


Have an attack with 8-10 range, Gunfight that grant 1-2 range, and Snipe. Also that parts which gave +1 range

Is the twin battle system +1 range still in ? If yes then it's easier to achieve


I never thought about it at the time I made my post, but if there's still parts that can increase attack range, there's that too.

User Info: RockmanZeroEXE

RockmanZeroEXE
4 years ago#50
Pretty sure it's confirmed right now that it's battleship at 1% HP
"I've just remembered something...He was not as naive as you are. That's what made him a hero." Zero from RMZ

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