SRW J kind of had something like that. You could set the enemy upgrades to 3, 6, or 9 bars. --- http://www.tbstactics.com - Tactical Insights. Tactical turn based and tactical/strategy game news/reviews.
So does W< although to do the higher one, you need to do (number of upgrades PT) so its kinda not effective
And IMO AP is easier than AG. Take of that as what you will(to be fair, i played AP after playing AG, and playing AG teached me how to put(and use) battleship for the Aura) --- Real Metal bounces their breast. Deal with it
I wouldn't mind that actually. it's a challenge to nonupgraders, and for those that do like to upgrade, and on their 2nd playthrough, they can at least still have a challenge, despite having upgraded units. --- "I've just remembered something...He was not as naive as you are. That's what made him a hero." Zero from RMZ