I hate points of no return. *spoilers*

#1GameGuy777Posted 4/13/2012 8:33:53 AM
I didn't think the point of no return would be until you were assaulting Ilos, you know, making it to the conduit, wrecking the Citadel in the final fight. Turns out that as soon as you set on Virmire, anything needing to be done on the Citadel is screwed. I knew there was stuff to do after Virmire, so I didn't bother checking about a point of no return. FML.

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#2infraledPosted 4/13/2012 8:49:13 AM
I hear you, but at least you'll know for your next playthrough =)
#3AigonrothPosted 4/13/2012 8:51:40 AM
Well technically ME has 2 points of no return, for sidequests with parts on the Citadel, it is after you finish the 4th main story planet.

For sidequests that finish out in the galaxy Ilos is the point of no return.
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"Badassfully You Big Stupid Jellyfish"- Bubin, Mass Effect 3
#4JosieJPosted 4/13/2012 9:38:15 AM
BioWare games tend to have points of no return, though; certainly all the Mass Effect games do, so just be prepared! ;^)
#5yoshipatrolPosted 4/13/2012 3:19:55 PM
I'm on my second playthrough and have been completing so much that I missed my first time around because I didn't think Ilos was anywhere near the end of the game. I blame the Completionist achievment which I expected to get after 75% of the story was done. Now I know better.
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Baird: Oh, it'll slow right down. When we crash.
#6belisar6Posted 4/13/2012 4:44:31 PM
To me, if you haven't done sidequests by the time you leave the Citadel for the last time, you're almost better off skipping them. It's kind of anti-climatic to go exploring planets in the Mako at that point!
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#7GameGuy777(Topic Creator)Posted 4/13/2012 4:49:33 PM

From: belisar6 | #006
To me, if you haven't done sidequests by the time you leave the Citadel for the last time, you're almost better off skipping them. It's kind of anti-climatic to go exploring planets in the Mako at that point!


The only one pertaining to the Citadel I was missing was Nassana's mission, which is pissing me off. <_< It will be the only one unfinished all because of the arbitrary lockout.

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#8JosieJPosted 4/13/2012 7:21:35 PM
If you intend to play a second time, there's a very good checklist that you could use now that you don't have to worry about spoiling your first playthrough. It'll help you if you're obsessive about doing everything! You can find it here: http://masseffect.shockfront.net/?page_id=2
#9MattheauPosted 4/14/2012 2:30:38 AM
That point of no return isn't Virmire, it's doing all four main mission planets. It doesn't occur until virtually the end of the game and you get a last chance to do the Citadel assignments. It's also very obvious that it is a point of no return.
#10GameGuy777(Topic Creator)Posted 4/14/2012 3:41:33 AM

From: Mattheau | #009
That point of no return isn't Virmire, it's doing all four main mission planets. It doesn't occur until virtually the end of the game and you get a last chance to do the Citadel assignments. It's also very obvious that it is a point of no return.


Virmire is the fourth story planet. Once you touch down, you cannot leave. As soon as it's complete, you're teleported to the Citadel where you hijack the Normandy and cannot return to it. So yes, for the Citadel, like I was saying, Virmire is the point of no return...

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