What are the witch doctor skills I shouldn't use?

#1MrDrManPosted 8/11/2012 1:52:30 PM
I figure there have to be some skills that are just garbage. I'm starting Nightmare and I still don't really know. I figured Poison Dart should always be my primary and I'm sticking to Dire Bats as my secondary. The rest is where I'm lost. I'm using Spirit Walk, Soul Steal, Zombie Charger, and Big Bad Voodoo.
This message has been approved by MDM, the mutha****in' boss.
#2skull_bonek23Posted 8/11/2012 2:10:13 PM
Zombie bears eventually trumps Direbats but it really doesn't matter until you get to inferno. The only FOR SURE thing you shouldn't be using in inferno is pets. I mean you could work really hard to make them semi-viable but it still isn't worth it.
#3ChocoboMog123Posted 8/11/2012 2:41:20 PM
Nightmare isn't Inferno. Really, you can use just about anything you want, but optimally, I'd suggest:
Direbats, Soul Harvest, Spirit Walk, your preferred primary (doesn't make enough of a difference in Nightmare), two fillers (pets are fine in Nightmare).
"You're sorely underestimating the power of nostalgia goggles." - adjl