My brother's looking into it as part of his computer science course and is after examples of bumpmapping implementation without programmable pixel and vertex shaders.
So far I got: 1- Mario Galaxy 2- Mario Galaxy 2 3- The Conduit 4- Conduit 2 5- Dewy’s Adventure 6- Metroid Other M 7- Sin and Punishment 2 8- Battalion Wars 2 9- Jett Rocket 10- Zelda: Twilight Princess 11- Zelda: Skyward Sword 12- Resident Evil 4 13- Fun! Fun! Minigolf 14- Godzilla Unleashed 15- Klonoa 16- FAST Racing League 17- Umbrella Chronicles 18- Darkside Chronicles 19- Shattered Memories --- I'm a promiscuous gamer; Nintendo, Microsoft, Sony, and none of them know I'm cheating on them.
#2HOBBESINATORPosted 4/6/2013 11:36:02 PM
A bit of googling tells me these titles feature bump mapping as well:
Tournament of Legends Iron Man 2 Rampage Total Destruction Escape from Bug Island (supposedly) --- "I am the rocks of the eternal shore...crash against me and be BROKEN!" -Apocalypse, X-Men:TAS