Hades003 wrote: tcchip82 wrote: True that, but let's face it, people love seeing the SSD in any Star Wars game, and we haven't had many games that gives us a chance to blow one up, much less use it. The last I remember was X-wing Alliance, and that was way back in 1999.
You get to blow one up in rouge squadron III i believe.
You never got to blow it up in X-Wing alliance, it was just in one or two of the levels. I remember that it took like five minutes to fly over it at full throtle though.(<-I loved that game!)
In rouge squadron III you are the A-wing that gets hit and crashes into the bridge.
"Go and boil your bottoms, sons of a silly person! I blow my nose at you, so called "Arthur King", you and all your English kkkkkiinnits!"
Well, there was a mission in X-wing Alliance where you had to blow up the shield generators of the Executor, and you can always challenged one in Skirmish. Even if you took out its generators, that thing took forever to blow up, and that's with a Missile Boat loaded with advanced torpedoes. But yeah, the Shadows of The Empire based mission where you had to fly your transport into the asteroid base past the Executor was cool. I think it's one of two Shadows mission; the other being the one where you help Luke and Dash Rendar hit the freighter carrying the Death Star plans.
Hey I just recently got this game and was wondering if someone could tell me something. If you have a fleet with the executor and if (for some god forsaken reason) you need to run why do you lose the executor even though its engines are intact.