How Difficult Should Versus Be?

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3 years ago#11
Since its an Action RPG game it should be more difficult I think, rewarding players who use the potentially vast depth of the battle system if it is vast.....Id rather it be like Dark Souls, Difficult at first, but more easier in subsequent playthroughs, just with less falling in pits XP
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3 years ago#12
I'll be starting on the highest difficulty, that's for sure. Bring on Critical Mode! :3
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3 years ago#13
KH2RM Critical mode is normal and Critical V.2 is hard
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3 years ago#14
Difficult enough. Also a lot of playtime and sidequests. I think we've deserved that after 7/8 years.
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3 years ago#15
It should be challenging where there's a feeling of accomplishment but not so frustratingly difficult that you burst some blood vessels in your head because you lost to the same boss for the fiftieth time.
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3 years ago#16
Versus should be as difficult as it is to get information on it.
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3 years ago#17
turtles1236 posted...
Versus should be as difficult as it is to get information on it.


Depends who you are. For the average joe it'll be near impossible. But for people like Nomura and Wada, piece of cake.
3 years ago#18
I think it'll be like Crisis Core - you should get a normal which wasn't too bad and a hard mode - difference being no "costly punch" lol. But ya, to make it more difficult they can always have the "missions" or optional bosses. Easy or not FF7's "Weapons" were hard. Haha (Well Ruby anyways)
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3 years ago#19
I think it should be done like Kingdom Hearts, give us a normal, hard and critical mode.

Make the critical mode give you better moves to start out with but insane enemies.
3 years ago#20
Normal mode should be about the same difficulty as Kingdom Hearts Proud mode.
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