Very often in dungeons and sometimes in the overworld, my game first starts giving out frames with speed twice-thrice slower for about two seconds, and then quickly draws the rest. It's very annoying since, after restarting the game, all 5 of my deaths were caused by this lag, one way or another.
PC specs I'm using are: Athlon 64 X2 6000+, Radeon HD 3800, 3.25 GB RAM available.
I use XP, with this november's DirectX. Changed to 1680:1050 resolution recently, but I had exactly same problems with lower ones. Tried switching Anti-Aliasing, Triple Buffering and V-Sync on and off, and I think turning buffering off is the only thing that helped, but effect is barely noticeable. Is there anything else that can be turned off to fix this?
Petition for the Eastern Europe Regional Board: http://boards.gamefaqs.com/gfaqs/genmessage.php?board=7&topic=43342890
Gosh, you guys too? I'm using a P4, so I just assumed the freezes were because my PC is outdated. I tried playing the game on my dual-core laptop which has a slightly weaker graphics card, but I was still experiencing the freezing too, but I just assumed it was my graphics card being weak, since it's a Geforce 7400 Go.
Some of these tips helped, but 7th is the one I didn't quite understand. I have 5 GB of virtual memory. Would reducing it's size really help?
I tried it myself just to see if it works. Well, reducing the virtual memory cache helped steady my frame rates a little, but it's not an amazing improvement. But considering that the rubber banding was really bad in the Tower of Judgment, ANY improvement was still better than nothing. I get constant stuttering now, but at least the rubber banding isn't so bad where the screen freezes for a few seconds, then I run frantically and get kitlled several seconds later.
The day/night cycles can really hit at your frame rates, but only for a little while. What's worse for me is whenever I step into an indoor area that's lit by torches. If there's more than one torch on-screen, my frame rate drops tremendously, and I have to just let the game load the graphical information for like 10 seconds before I continue playing.