DQ9 General FAQ 2.0 (Please read before posting. Thank you!)

#161ignasia7(Topic Creator)Posted 1/5/2011 5:34:22 PMmessage detail
silk, thanks, you are correct, you only have to exit, then walk back in again for Quester's Rest to be open and Patty ready to make new party members.

Good points about the second two fixes.

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#162ignasia7(Topic Creator)Posted 1/13/2011 5:04:04 PMmessage detail
Possible game breaking bug.

Posted 1/12/2011 3:01:23 PM
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After defeating Corvus and completing quest 39 for the train whistle, It has vanished from inventory since playing multiplayer...

Now back when in the original world I am unable to access the train at all from any area. I have tried to return to where it was obtained and spoken to various NPC's but I'm out of idea's as to what I can do.

Anyone know a work around? It would be very appreciated!

Posted 1/13/2011 4:31:39 PM
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I obtained the whistle during multiplayer (my world).

My friend landed the killing blow on leviathan after all my characters died. After that the whistle has vanished.

Posted 1/13/2011 4:36:20 PM
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I'm beginning to think that you've found a way to break the game. :(

Use an AR code to reset the quest and then do it again on your own is all I can think of.

www.backloggery.com/sleeper_hits - Where the good games are remembered.
Nothing is ever easy.
#163ignasia7(Topic Creator)Posted 6/26/2011 12:25:38 AMmessage detail
Posted by Satarack in http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/56519769

Offensive Skills are divided into two categories, Physical and Non-physical.

All the physical skills use the base attack formula for their base damage (attack/2 - defense/4), then they play with that using multipliers and multi-hits. So for example, Falcon Slash is 2, 0.75xdamage hits; Dragon Slash is 1.5xdamage if target is dragon family; etc.

Non-physical skills are a mixed bag. Of these there are those with no growth potential, and those with growth potential.

Non-physical skills that don't grow:
Big Banga
Starburst throw
Shining Shot
Stone's throw
Hot Lick
Disco Stew
Gold Rush

Non-physical skills that grow:
Gigaslash: If Strength + Magical Might >=500, then damage is 140-179, else 140-179 + (Strength + Magical Might - 500)/7.5
Gigagash: If Strength + Magical Might >=500, then damage is 184-332, else 180-332 + (Strength + Magical Might - 500)*0.1745
Lightning Storm: If Strength + Magical Might >=500, then damage is 190-219, else 190-219 + (Strength + Magical Might - 500)*0.1336
Hand of God: If Strength >= 300, then damage is 180-257, else 180-257 + (Strength - 300)*0.315
Whopper Chop: If Strength >=250, then damage is 180-219, else 180-219 + (Strength - 250)*0.8
Boulder Toss: If Strength + Deftness >= 500, then damage is 100-119, else 100-119 + (Strength + Deftness - 500)*0.12676
Solar Flair: If Magic Mending >= 200, then damage is 180-209, else 180-209 + (Magical Mending -200)*0.3
Gigathrow: I'm not entirely sure, so I'll just post the Chinese description as translated by Google: "Look at mine level of single attributes
(Level 1.7 +106.9 ~ rating 2.3 +143.4) points property damage rounded down mine"
Autograph: Again not sure: "50G monomer consumption with no properties to look at grade level 60 before the damage value is (level 1.8 +27 ~ rating 2.2 +32) 60 级 135 to 164 after the fixed"
Body Slam: Damage to both you and your target is 80% of respective current HP
Wolf Whistle: 2 attacks, each with damage = Deftness/4 + (Attack/2 - Defense/4)/2 (Attack/2 - Defense/4)/32

Now, there's one attack that straddles the Physical, Non-physical categories, and that's Propeller Blade. It's a physical attack followed by a non-physical one. The physical attack has a multiplier of 1, making it a regular attack. The non physical attack does damage from Level*0.8 + 4, to 104, I think. This is another case where I'm not entirelly sure of Google's translation: "Additional Supplementary (level 0.8 +4 ~ +4 maximum level of 100) of the wind property damage without knowing without Charge"

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#164annihilator127Posted 7/9/2011 7:29:53 AMmessage detail

Be on your guard when opening blue treasure chests in higher level grottos. On many occasions I've opened a treasure chest and it started trying to kill me! Canniboxes and mimics get critical hits a lot so watch out.

Actually, the first time I came face to face with a cannibox it was in Gerzuun. I also found a mimic in the Bowhole so they're not specific to grottos.

#165annihilator127Posted 7/9/2011 7:33:40 AMmessage detail

poopoo220 posted...
After defeating Corvus and completing quest 39 for the train whistle, It has vanished from inventory since playing multiplayer...

Now back when in the original world I am unable to access the train at all from any area. I have tried to return to where it was obtained and spoken to various NPC's but I'm out of idea's as to what I can do.

Anyone know a work around? It would be very appreciated!

Maybe your friend has it?

#166regalbladePosted 11/25/2011 1:03:52 AMmessage detail
Anime: A world where ninjas wear bright orange, the pirates can't swim, ghosts bleed, and women don't want attention. - X Launcher
#167Tman10000Posted 6/3/2012 12:58:30 AMmessage detail
annihilator127 posted...
poopoo220 posted...<br />After defeating Corvus and completing quest 39 for the train whistle, It has vanished from inventory since playing multiplayer...<br /><br />Now back when in the original world I am unable to access the train at all from any area. I have tried to return to where it was obtained and spoken to various NPC's but I'm out of idea's as to what I can do.<br /><br />Anyone know a work around? It would be very appreciated!<br />

Maybe your friend has it?

Actually i think all you have to do is press organise items to make it appear in your bag.
#168Dark RPG Wizard 06Posted 10/22/2012 9:17:18 AMmessage detail
Well, this board seems to be winding down, so I'm going to do a tab drop: Every tab I've kept open for DQ9 information, right here:

Grotto map locator from Woodus: http://www.woodus.com/den/games/dq9ds/tms/
Why: Easiest tool for identifying WHERE the hell your map is located, using friendly landmarks and environment.

FFSky's Grotto map locations and hex values: http://dq9.ffsky.cn/maplocation.htm
Why: In addition to working in conjunction with others tools, the location hex values have their uses.

The atpages hoimi table: http://www20.atpages.jp/dq9tools/hoimi.cgi
Why: The original, and it still does a good job. I recommend yab's over this for ease of use, but this works.

Zaraf's Quest FAQ: http://www.gamefaqs.com/ds/937281-dragon-quest-ix-sentinels-of-the-starry-skies/faqs/60617
Why: Well-written and covers everything you need for Quests. Though he never did update that 183 gives a Malicite on recompletion... (Doing that quest twice was painful.)

Zaraf's Bestiary: http://www.gamefaqs.com/ds/937281-dragon-quest-ix-sentinels-of-the-starry-skies/faqs/60450
Why: Legacy boss info is boss. Also see TMO's guide.

Zaraf's Alchemy Recipe Guide: http://www.gamefaqs.com/ds/937281-dragon-quest-ix-sentinels-of-the-starry-skies/faqs/60451
Why: For those recipes that are NEVER told to you in game. And everything else, really.

Terence's Grotto Names Sticky, set to post 60. http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/55674123?page=1 (I use 50 posts per page, so modify page accordingly.)
Why: The percentage breakdown of what grotto rank had what blue chest items was a breakthrough for the board. Even now, all of Terence's info is great stuff and still helpful to all comers to the board. (The name information is also fantastic.) While all of this can now be found in his Grotto Mechanics Guide, back when he posted it, he wasn't certain he was going to bother.

Atwiki breakdown of the Kawasaki Locker: http://www12.atwiki.jp/baramos/pages/62.html
Why: It has a great map, and is useful to anyone who has the Locker. (Which I do.)

Locker chest timer: http://triglav-items.sakura.ne.jp/misc/dq9/kwske.cgi
Why: Back in the day, we didn't have tools like Yab's all purpose timer. It's still a good one.

Dragon's Den's armory searcher: http://www.woodus.com/den/games/dq9ds/armorysearch.php
Why: Needed to figure out the optimal gear my characters could equip.

Darkspirit's resource location map: http://alkaplantestsite.webs.com/dq9/dq9wmmimed.jpg
Why: There have been several of these, but this was the first to have pretty much everything without excessive stuff that bothered me.

atpages grotto info: http://www20.atpages.jp/dq9tools/tmape.cgi
Why: Before yab got his own, this was a great tool. It's still got maps, special map info and the whole breakdown, and thus is still useful.

Thwgatrostys' item location guide: http://www.gamefaqs.com/ds/937281-dragon-quest-ix-sentinels-of-the-starry-skies/faqs/60679
Why: It's damn useful for finding those items you need for alchemy.

Terence's Grotto Mechanics Guide: http://www.gamefaqs.com/ds/937281-dragon-quest-ix-sentinels-of-the-starry-skies/faqs/61151
Why: The result of Terence data-mining is ALWAYS a wonderful guide. EVERYTHING you needed to know about grottos.

The Saint's Grotto Calculator: http://plumeria.vmth.ucdavis.edu/~saintly/gaming/dq9_grotto.html
Why: This ended up being put on Dragon's Den, but it's a good calculator for assessing what you will fight and what your next grotto may be.

(Continued in next post)
*Casts Doom on everything* You all must now feel the pain that I have felt...DIE!
#169Dark RPG Wizard 06Posted 10/22/2012 9:54:51 AMmessage detail
Google Translation of atwiki Kawasaki Locker: http://translate.google.com/translate?hl=en&ie=UTF-8&layout=1&eotf=1&u=http://www12.atwiki.jp/baramos/pages/62.html&sl=auto&tl=en
Why: Gotta read it SOMEHOW.

Google Translation of atwiki Masayuki map: http://translate.google.com/translate?hl=en&ie=UTF-8&sl=auto&tl=en&u=http://www12.atwiki.jp/baramos/pages/55.html
Why: Good stuff on the Masayuki map.

Atpages (English) DQVC searcher: http://www16.atpages.jp/hayao/wifisearche.cgi
Why: Before yab, it was there! Good for manipulating the shop to get the items and equipment you need. I recommend yab over this now.

Atwiki for DQ9: http://www15.atwiki.jp/akaitsubasa-dq9/
Why: Before yab, Terence, and many of the others here, Google Translate + Japanese knowledge gave us tons of good info.

Cody900's Accolade list on Dragon's Den: http://www.woodus.com/den/games/dq9ds/accolades_list.php
Why: It's a complete list, which is nice. It also points out the gender specific accolades.

The "VERY, VERY Useful Links" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/56143977
Why: Precursor to my tab dump and Ignasia's General FAQ links, this topic's got some great links.

"EASY seed of strength farming" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/56149440
Why: Before the FAQ, this topic gave us our first details of map manipulating for stat seeds. It also covers Masayuki and Kawasaki, unlike the FAQ, which only does Usugura/Granite Tunnel of Woe 1.

"Definitive Best equipment for gladx3/Priest..." topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/55940559
Why: It's got good advice for two of the best vocations in the game, Gladiator and Priest.

"Attacking monster from behind" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/56246809 (See post 20 for the details)
Why: Terence isolated the formula for back attacks, as well as getting conclusive evidence that yes, running into a monster from behind DOES help.

"Laid-back lad accolade" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/56279656
Why: Before TMO's equipment guide with the style breakdown, (that came from yab dumping the in game data, and silk tail and me translating the Japanese version and noticing it had many mistakes) this was the first instance that there was definite proof to the theory that there were six kinds of style, and that each piece of equipment contributed to all six.

Yab's DQVC search: http://www.yabd.org/apps/dq9/dqvcsearch.php
Why: It's yab. It's a DQVC search/manipulation tool.

Atpages Japanese DQVC searcher: http://www16.atpages.jp/hayao/wifisearch.cgi
Why: Mostly so that we could be jealous that they have an AWESOME DQVC line-up, and we don't.

"Equipment Special Effects" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/55934605
Why: Before it got stickied, and before TMO's Equipment guide, we had this, which was REALLY USEFUL for the nitty gritty details we didn't know.

"How does Solar Flair's damage..." topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/56371430
Why: Damage relations between spells and stats! Also contains links to the FFSky pages they were gotten from.

"DQVC Calculator?" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/56134485
Why: Explains how to use the DQVC calculator/manipulate the goods.

(continued in next post)
*Casts Doom on everything* You all must now feel the pain that I have felt...DIE!
#170Dark RPG Wizard 06Posted 10/22/2012 10:11:00 AMmessage detail
Dragon's Den Exclusive items: http://www.woodus.com/den/games/dq9ds/dqvc_exclusive.php
Why: For the completionists!

Yab's Masayuki chest timer: http://www.yabd.org/apps/dq9/masayuki.html
Why: His prototype, and the beginning of the great yab toolset of chest timers.

Yab's Kawasaki Locker chest timer: http://www.yabd.org/apps/dq9/kawasaki.html
Why: Another prototype, and useful for those with the map.

Atpages English DQVC QUANTITY hoimi table: http://www16.atpages.jp/hayao/wifiiteme.cgi
Why: So you can get the maximum number of any items/equipment in the DQVC.

Yab's hoimi table: http://www.yabd.org/apps/dq9/hoimi.php
Why: The easiest to use English Hoimi Table calculator around.

"Alchemiracle Chances" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/55790574
Why: More Terence data-mining, and us finding out which stats influenced which Alchemiracles.

"Page on hoimi table factors" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/57048255
Why: Some small bits of info on other ways to move around the table.

"can someone make a location of recipes list?" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/56530944
Why: Yab delivers with a listing of every recipe location in the game.

"Thief's Theory: Questions: topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/57108515
Why: Breakdown of how Thief's Theory changes drops from grotto and legacy bosses.

"How do we coax..." topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/56970795
Why: Breakdown of which cameo/legacy inn guests have how much gear, as well as how canvassing expands the Quester's Rest.

"Let's compile a list..." topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/56519769
Why: Breakdown of what stats influence which abilities and skills.

"Legacy boss attack patterns" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/57218121
Why: Yab delivers a breakdown how how legacy bosses may attack, making it easier on us. This ended up on Dragon's Den as well, I believe.

GauRock's DQ9 availability tool: http://home.comcast.net/~therealgau/dq9/main.htm
Why: It was useful for figuring out how many of the equipment/items/accolades were available compared to the total as they came out.

"Blue chest information" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/57333492
Why: Gives percentages and contents of NON-GROTTO blue chests.

Yab's chest timer: http://www.yabd.org/apps/dq9/chesttimer.php
Why: The all-purpose chest timer.

"Usefull links" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/57601485
Why: Another link dump.

Yab's summary text dump: http://www.yabd.org/apps/dq9/story.txt
Why: Contains ALL of the "Y summaries" from the game.

"DQ9 fountain group" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/58124550
Why: Lets you figure out your game's "type"

"Inn Guest" topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/58079467
Why: More info on the cameo guests.

CDG topic: http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/58747153
Why: Percentages for Coup de grace!

Dragon's Den map: http://www.woodus.com/den/gallery/graphics/dq9ds/maps_overworld/dq9ds_starflight_overworld_map.png
Why: It's pretty!

(continued in next post)
*Casts Doom on everything* You all must now feel the pain that I have felt...DIE!