What makes a spell go haywire?

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User Info: theogany

theogany
6 years ago#1
I'm trying to figure out if it's just random or what? I had a dungeon where it happened frequently - then nothing for days. Now I've had a few again. What's up with this?

User Info: GMAnthony

GMAnthony
6 years ago#2
"Haywire" is the magic equivalent of a critical hit. In this case...a critical spellcasting. As such, it has the same odds of going haywire as you would have to get a critical hit with a weapon.
The fourth wall has shattered...
Heroes of Arcadia - http://www.fanfiction.net/~anthonybault

User Info: RPGLearner

RPGLearner
6 years ago#3
Mage Critical Spell Rate Up increases the chance a spell that goes haywire. Though the Grotto boss Fowleye spells always go haywire. ALWAYS.
I think the judge pulls them out of his ass. But for missions, he has them set. -lucario3347 FFTA2 Board

User Info: Sulley3

Sulley3
6 years ago#4
I have wondered if haywire spells can be "countered". When I fight Fouleye, my priest always seems to haywire her healing spells, unlike most other fights.
Hard cheese, go back to the start..... If I had a nickel for every time I saw this, I could retire.

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