FFT:WotL Stat Growth and Job Charts v1.3

#16oXoXo9Posted 5/10/2008 12:10:28 PMmessage detail
[please wait until finished posting]

v1.3 Written by 6oXoXo9, Darkfire9430, Toaster_art (11/10/07)

Table of Contents:
[1.0] Introduction
[2.0] Growth Divisors & Job Multipliers
[3.0] Stats Affecting Ability & Weapon Damage
[3.1] Sorted by Generic Skillsets
[3.2] Sorted by Unique Skillsets
[3.3] Sorted by Weapon Type


[1.0] Introduction & Credits
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I take no personal credit for this information, other than assembling what was
already available. Real credit goes to the writers and contributors of the
original Battle Mechanics Guide v6.5 by Aerostar, which can be found on the
FFT FAQs&Guides (http://www.gamefaqs.com/console/psx/file/197339/3876)
as well as Darkfire9430 and Toaster_art for their initial postings on the
FFT:WotL GameFaqs.com bulletin boards.

What IS in these charts:
i) compendium of stat growth and job multipliers for easy reference.
ii) list of generic/unique skillsets and weapons and their dependent stats
for damage/effectiveness.

What is NOT in these charts:
i) a detailed description on how to level UP/DOWN.
ii) any in depth strategical advice for how you should use or build your
generic/unique characters.

Hopefully you will find these charts easy and useful.
#26oXoXo9(Topic Creator)Posted 5/10/2008 12:11:05 PMmessage detail
[2.0] Growth Divisors & Job Multipliers
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Final Fantasy Tactics uses TWO sets of statistics for each character. The first
is your character's "real" statistics, which are never seen in-game. As your
characters increase levels, their real statistics also increase based on their
current job. The left side of the chart shows how stats increase with levels;
note that LOWER numbers yield better results. For more detail, see the BMG.

BMG: http://www.gamefaqs.com/console/psx/file/197339/3876
(search [7.1] for chapter on stat growth formulas)

The second set of statistics is your character's in-game statistics, which are
visible when you look at the status screen. They're based on your "real" set
of statistics and the multipliers for your current job. Unlike job growth,
these multipliers are pretty straight-forward. Thus a character in a job with
HPC 90 will have 10% fewer Hit Points than that *same* character in a job with
HPC 100. Again, additional details can be found in the BMG.

Here are the growth divisors and job multipliers for all of jobs available to
your permanent characters in FFT:WotL:
#36oXoXo9(Topic Creator)Posted 5/10/2008 12:12:21 PMmessage detail
Growth Divisors .......................................................Job Multipliers
(LOWER is better)................................................. (HIGHER is better)
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Class........HPC.MPC.SpC.PAC.MAC..............HPM.MPM.SpM.PAM.MAM
Squire.......11.....15...100....60....50...................100....75...100....90.....80
Knight........10....15...100....40....50...................120....80...100...120....80
Archer........11....16...100....45....50...................100....65...100...110....80
Monk............9....13...100....48....50....................135....80...110...129....80
Thief ..........11....16....90....50.....50......................90....50...110...100....60
Geomanc..10....11...100....45....50...................110....95...100...110..105
Dragoon....10....15...100....40....50...................120....50...100...120.....50
Samurai.....12....14...100....45....50.....................75....75...100...128....90
Ninja...........12....13....80.....43....50..................... 70....50...120...120....75
Dancer........20....20...100....50....50.....................60....50...100...110....95
Dk. Knight...12....20...100....40....50.....................80....90...100...140....80
O. Kn(1-7)...13....13...100....80....50.....................50....50...100.....50....50
O. Kn(8).........6......8......80....35....40..................150..140...120...130...120
.
Chemist.......12....16...100....75....50....................80.....75...100....75.....80
White Mage..10....10...100....50....50...................80...120...110....90...110
Black Mage...12......9...100....60....50...................75...120...100....60...150
Mystic.............12....10...100....60....50...................75...110...100....50...120
Time Mage....12....10...100....65....50...................75...120...100....50...130
Summoner....13......8...100....70....50...................70...125.....90....50...125
Orator.............11....18...100....55....50...................80.....70...100....75.....75
Arithmetician.14....10...100....70....50...................65.....80.....50....50.....70
Bard................20....20...100....80....50...................55.....50...100....30...115
Mime.................6....30...100....35....40.................140.....50...120...120...115
.
Ramza............11....11....95.....50....48.................120...105...100...110...100
Mustadio........11....13...100....50....50.................100.....75...115.....95...100
Agrias.............10....11...100....50....50.................140...100...100...100...100
Rapha.............11....11...100....50....50...................90...100...115....80....100
Marach............10....11...100....50....50.................100...110...110...105...100
Orlandeau......10....11...100....42....42.................160...120...110...122...100
Meliadoul........10....15...100....39....50.................125.....80...105...120.....90
Reis (H)............5.....10.....95....39....38.................140...115...120...120...110
Beowulf...........10....11...100....48....45.................122...145...105...125...105
Cloud...............11....10...100....42....46.................125...116...100...123...120
Luso.................11....11.....95....50....48.................120...105...100...110...100
Balthier............10....13.....80....50....50..................110....80...120...115...100

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would it piss you off if i got the YD on the first bombshell drop?? ... haha... well, good.
#46oXoXo9(Topic Creator)Posted 5/10/2008 12:13:59 PMmessage detail
Some Comments:
1. While Level 8 Onion Knights have the best generic stat growths in the game,
they are extremely difficult to level, since Onion Knights do not gain
experience from any actions. As such, they are generally ignored for leveling
purposes, and I will ignore them for the rest of these comments.
2. Among the generic classes, only Thieves and Ninja have advanced speed
growths. Everyone else increases speed at the same rate.
3. Among the generic classes, only Mimes have differing MA growth. Everyone
else increases MA at the same right. In other words, leveling as a magic-using
class doesn't improve your MA.
4. Bards have the worst stat growths in the game, being dead last in all
categories except MP growth (where they are second-to-last).
5. For PA-based builds, you want to level as a Mime (for HP and PA growth) and
as a Ninja (for Sp growth). Since Mimes are hard to level as, using Knights or
Dragoons instead is common.
6. For MA-based builds, you want to level as a Mime (MA growth), a Summoner
(MP growth) and a Ninja (Sp growth). There are no substitutions for a
Mime; if you don't level as them, you can ignore MP growth.
7. The skill growths given for the unique classes only apply to that character
while in their special class. Leveling Orlandu as a Bard will still produce
bad results.

8. At 130, Dark Knights have the best PA multiplier in the game. PA-based
skills are thus most powerful when paired with a Dark Knight, though note that
with a HPM of 80, they tend to be a bit more fragile than other warrior jobs.
9. At 150, Black Mages have-- by far-- the best MA multiplier in the game.
MA-based skills are thus most powerful when paired with a Black Mage.
10. Note that White Mages have a (somewhat surprising) speed boost, and
Summoners likewise suffer a slight penalty.
#56oXoXo9(Topic Creator)Posted 5/10/2008 12:15:18 PMmessage detail
[3.0] Stats Affecting Ability & Weapon Damage
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[3.1] Sorted by Generic Skillsets

_______Abilities
Fundaments.......Raise PA, equip BRAWLER
Arts of War......Raise PA, WP
Aim..............NA
Martial Arts.....Raise PA, equip BRAWLER (w/o weapon)
Steal............Raise SP, equip ATTACK BOOST, BRAWLER (w/o weapon)
Geomancy.........Raise PA,MA, equip ARCANE STRENGTH (status = 20-25%)
Jump.............NA
Iaido............Raise MA, equip ARCANE STRENTGH
Throw............Raise SP, WP, move
Dance............Raise PA, Br (*only for damage HP, MP)
Darkness.........Raise PA, equip ATTACK BOOST

Item.............NA
White Magicks....Raise MA, cFa, tFa, equip ARCANE STRENGTH
Black Magicks....Raise MA, cFa, tFa, equip ARCANE STRENGTH
Mystic Arts......Raise MA, cFa, tFa, equip ARCANE STRENGTH
Time Magicks.....Raise MA, cFa, tFa, equip ARCANE STRENGTH
Summon Magicks...Raise MA, cFa, tFa, equip ARCANE STRENGTH
Speachskill......Raise MA
Arithmatic.......NA
Sing.............Raise MA (*only for healing HP, MP)
#66oXoXo9(Topic Creator)Posted 5/10/2008 12:16:22 PMmessage detail
[3.2] Sorted by Unique Skillsets

_______Characters
Ramza: Mettle..................Success = 100%
Luso: Huntcraft................Success = 100%
(Ramza?s/ Luso's Ultima).......Raise MA, cFa, tFa, equip ARCANE STRENGTH
Mustadio: AIMED SHOT...........Raise SP
Agrias: Holy Sword.............Raise PA, WP, equip ATTACK BOOST
Rapha: SKY MANTRA..............Raise MA, equip ARCANE STRENGTH
Marach: NETHER MANTRA..........Raise MA, Lower cFa, Lower tFa, equip ARCANE STRENTGH
Orlandeau: Swordplay...........Raise PA, WP, equip ATTACK BOOST
Meliadoul: Unyielding Blade....Raise PA, WP, equip ATTACK BOOST
Reis: DRAGON...................Raise MA, equip ARCANE STRENTGH
Beowulf: SPELLBLADE............Raise MA, cFa, tFa, equip ARCANE STRENGTH
Cloud: LIMIT...................Raise MA, equip ARCANE STRENGTH
Balthier: PIRACY...............Raise SP, equip ATTACK BOOST, BRAWLER

Boco?s mad skillz..............Raise Br, PA, MA
Constuct 8's TASKS.............Raise PA
Byblos' skills.................Raise HP

Misc Notes: (credit HirumaGacho)

1. Raising Beowulf's MA gives +1% per point of MA, but that is modified by Faith, so it's usually more

like 2% for every 3 or 4 MA.

2. Brawler does not affect any abilities if the unit has a weapon (the only exception is Martial Arts).

The following abilities also benefit from Brawler: Aim, Arts of War, and Aimed Shot (Mustadio).

3. All of the following also benefit from Attack Boost:
Fundaments, Arts of War, Aim, Martial Arts (not Hidden Fist), Steal (not Steal Heart), Throw, Aimed Shot

(Mustadio), and Piracy (Balthier).

4. Everything benefits from Vehemence except Speechcraft.

5. Arithmetics benefits from raising MA, cFa, tFa, and Arcane Strength (just like any other magic).
#76oXoXo9(Topic Creator)Posted 5/10/2008 12:18:20 PMmessage detail
[3.3] Sorted by Weapon Type

_______Weapons
Bare Fists.......Raise PA, Br
Daggers..........Raise PA, SP, WP
Ninja Swords.....Raise PA, SP, WP
Swords...........Raise PA, WP
Knight Swords....Raise PA, Br, WP
Katana...........Raise PA, Br, WP
Axes.............Raise PA, WP
Rods.............Raise PA, WP
Staves...........Raise MA, WP
Hammers..........Raise PA, WP
Guns, physical...Raise WP
Guns, magical....Raise WP, cFa, tFa
Crossbows........Raise PA, WP
Longbows.........Raise PA, SP, WP
Instruments......Raise PA, MA, WP
Dictionaries.....Raise PA, MA, WP
Spears...........Raise PA, WP
Sticks...........Raise MA, WP
Bags.............Raise PA, WP
Cloths...........Raise PA, MA, WP

*ATTACK BOOST for the PA based weapons, including staves and sticks,
*ARCANE STRENGTH for magical attacks including magical guns.*



[pfew... done.]

Hope you find this information useful.

Editing Credit: Mega_Tyrant, Point09micron, HirumaGacho, DominicNY18

-6oxoxo9, contact info: 6oxoxo9@gmail.com
#86oXoXo9(Topic Creator)Posted 5/10/2008 12:21:43 PMmessage detail
I'd like to request all lvl 31 users sticky this thread. For more information, please read the BMG.


-6ox
#96oXoXo9(Topic Creator)Posted 5/12/2008 3:52:18 AMmessage detail
[This message was deleted at the request of the original poster]
#106oXoXo9(Topic Creator)Posted 5/19/2008 4:43:23 PMmessage detail
This will be my final update to this thread/topic, I'd like to request again that lvl31+ users request this stickied. Otherwise, the raw values on this topic can be found on page2 of Revenant's FAQs.





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would it piss you off if i got the YD on the first bombshell drop?? ... haha... well, good.