Final Fantasy Tactics: The War of the Lions
FFT:WotL Stat Growth and Job Charts v1.3
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6oXoXo9Posted 5/10/2008 12:10:28 PMmessage detail | [please wait until finished posting] v1.3 Written by 6oXoXo9, Darkfire9430, Toaster_art (11/10/07) Table of Contents: [1.0] Introduction [2.0] Growth Divisors & Job Multipliers [3.0] Stats Affecting Ability & Weapon Damage [3.1] Sorted by Generic Skillsets [3.2] Sorted by Unique Skillsets [3.3] Sorted by Weapon Type [1.0] Introduction & Credits ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- I take no personal credit for this information, other than assembling what was already available. Real credit goes to the writers and contributors of the original Battle Mechanics Guide v6.5 by Aerostar, which can be found on the FFT FAQs&Guides (http://www.gamefaqs.com/console/psx/file/197339/3876) as well as Darkfire9430 and Toaster_art for their initial postings on the FFT:WotL GameFaqs.com bulletin boards. What IS in these charts: i) compendium of stat growth and job multipliers for easy reference. ii) list of generic/unique skillsets and weapons and their dependent stats for damage/effectiveness. What is NOT in these charts: i) a detailed description on how to level UP/DOWN. ii) any in depth strategical advice for how you should use or build your generic/unique characters. Hopefully you will find these charts easy and useful. |
6oXoXo9(Topic Creator)Posted 5/10/2008 12:11:05 PMmessage detail | [2.0] Growth Divisors & Job Multipliers ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Final Fantasy Tactics uses TWO sets of statistics for each character. The first is your character's "real" statistics, which are never seen in-game. As your characters increase levels, their real statistics also increase based on their current job. The left side of the chart shows how stats increase with levels; note that LOWER numbers yield better results. For more detail, see the BMG. BMG: http://www.gamefaqs.com/console/psx/file/197339/3876 (search [7.1] for chapter on stat growth formulas) The second set of statistics is your character's in-game statistics, which are visible when you look at the status screen. They're based on your "real" set of statistics and the multipliers for your current job. Unlike job growth, these multipliers are pretty straight-forward. Thus a character in a job with HPC 90 will have 10% fewer Hit Points than that *same* character in a job with HPC 100. Again, additional details can be found in the BMG. Here are the growth divisors and job multipliers for all of jobs available to your permanent characters in FFT:WotL: |
6oXoXo9(Topic Creator)Posted 5/10/2008 12:12:21 PMmessage detail | Growth Divisors .......................................................Job Multipliers (LOWER is better)................................................. (HIGHER is better) ----------------------------------------------------------------------- Class........HPC.MPC.SpC.PAC.MAC..............HPM.MPM.SpM.PAM.MAM Squire.......11.....15...100....60....50...................100....75...100....90.....80 Knight........10....15...100....40....50...................120....80...100...120....80 Archer........11....16...100....45....50...................100....65...100...110....80 Monk............9....13...100....48....50....................135....80...110...129....80 Thief ..........11....16....90....50.....50......................90....50...110...100....60 Geomanc..10....11...100....45....50...................110....95...100...110..105 Dragoon....10....15...100....40....50...................120....50...100...120.....50 Samurai.....12....14...100....45....50.....................75....75...100...128....90 Ninja...........12....13....80.....43....50..................... 70....50...120...120....75 Dancer........20....20...100....50....50.....................60....50...100...110....95 Dk. Knight...12....20...100....40....50.....................80....90...100...140....80 O. Kn(1-7)...13....13...100....80....50.....................50....50...100.....50....50 O. Kn(8).........6......8......80....35....40..................150..140...120...130...120 . Chemist.......12....16...100....75....50....................80.....75...100....75.....80 White Mage..10....10...100....50....50...................80...120...110....90...110 Black Mage...12......9...100....60....50...................75...120...100....60...150 Mystic.............12....10...100....60....50...................75...110...100....50...120 Time Mage....12....10...100....65....50...................75...120...100....50...130 Summoner....13......8...100....70....50...................70...125.....90....50...125 Orator.............11....18...100....55....50...................80.....70...100....75.....75 Arithmetician.14....10...100....70....50...................65.....80.....50....50.....70 Bard................20....20...100....80....50...................55.....50...100....30...115 Mime.................6....30...100....35....40.................140.....50...120...120...115 . Ramza............11....11....95.....50....48.................120...105...100...110...100 Mustadio........11....13...100....50....50.................100.....75...115.....95...100 Agrias.............10....11...100....50....50.................140...100...100...100...100 Rapha.............11....11...100....50....50...................90...100...115....80....100 Marach............10....11...100....50....50.................100...110...110...105...100 Orlandeau......10....11...100....42....42.................160...120...110...122...100 Meliadoul........10....15...100....39....50.................125.....80...105...120.....90 Reis (H)............5.....10.....95....39....38.................140...115...120...120...110 Beowulf...........10....11...100....48....45.................122...145...105...125...105 Cloud...............11....10...100....42....46.................125...116...100...123...120 Luso.................11....11.....95....50....48.................120...105...100...110...100 Balthier............10....13.....80....50....50..................110....80...120...115...100 ------------------------------------------------------------------------------- --- would it piss you off if i got the YD on the first bombshell drop?? ... haha... well, good. |
6oXoXo9(Topic Creator)Posted 5/10/2008 12:13:59 PMmessage detail | Some Comments: 1. While Level 8 Onion Knights have the best generic stat growths in the game, they are extremely difficult to level, since Onion Knights do not gain experience from any actions. As such, they are generally ignored for leveling purposes, and I will ignore them for the rest of these comments. 2. Among the generic classes, only Thieves and Ninja have advanced speed growths. Everyone else increases speed at the same rate. 3. Among the generic classes, only Mimes have differing MA growth. Everyone else increases MA at the same right. In other words, leveling as a magic-using class doesn't improve your MA. 4. Bards have the worst stat growths in the game, being dead last in all categories except MP growth (where they are second-to-last). 5. For PA-based builds, you want to level as a Mime (for HP and PA growth) and as a Ninja (for Sp growth). Since Mimes are hard to level as, using Knights or Dragoons instead is common. 6. For MA-based builds, you want to level as a Mime (MA growth), a Summoner (MP growth) and a Ninja (Sp growth). There are no substitutions for a Mime; if you don't level as them, you can ignore MP growth. 7. The skill growths given for the unique classes only apply to that character while in their special class. Leveling Orlandu as a Bard will still produce bad results. 8. At 130, Dark Knights have the best PA multiplier in the game. PA-based skills are thus most powerful when paired with a Dark Knight, though note that with a HPM of 80, they tend to be a bit more fragile than other warrior jobs. 9. At 150, Black Mages have-- by far-- the best MA multiplier in the game. MA-based skills are thus most powerful when paired with a Black Mage. 10. Note that White Mages have a (somewhat surprising) speed boost, and Summoners likewise suffer a slight penalty. |
6oXoXo9(Topic Creator)Posted 5/10/2008 12:15:18 PMmessage detail | [3.0] Stats Affecting Ability & Weapon Damage ---------------------------------------------- ---------------------------------------------- [3.1] Sorted by Generic Skillsets _______Abilities Fundaments.......Raise PA, equip BRAWLER Arts of War......Raise PA, WP Aim..............NA Martial Arts.....Raise PA, equip BRAWLER (w/o weapon) Steal............Raise SP, equip ATTACK BOOST, BRAWLER (w/o weapon) Geomancy.........Raise PA,MA, equip ARCANE STRENGTH (status = 20-25%) Jump.............NA Iaido............Raise MA, equip ARCANE STRENTGH Throw............Raise SP, WP, move Dance............Raise PA, Br (*only for damage HP, MP) Darkness.........Raise PA, equip ATTACK BOOST Item.............NA White Magicks....Raise MA, cFa, tFa, equip ARCANE STRENGTH Black Magicks....Raise MA, cFa, tFa, equip ARCANE STRENGTH Mystic Arts......Raise MA, cFa, tFa, equip ARCANE STRENGTH Time Magicks.....Raise MA, cFa, tFa, equip ARCANE STRENGTH Summon Magicks...Raise MA, cFa, tFa, equip ARCANE STRENGTH Speachskill......Raise MA Arithmatic.......NA Sing.............Raise MA (*only for healing HP, MP) |
6oXoXo9(Topic Creator)Posted 5/10/2008 12:16:22 PMmessage detail | [3.2] Sorted by Unique Skillsets _______Characters Ramza: Mettle..................Success = 100% Luso: Huntcraft................Success = 100% (Ramza?s/ Luso's Ultima).......Raise MA, cFa, tFa, equip ARCANE STRENGTH Mustadio: AIMED SHOT...........Raise SP Agrias: Holy Sword.............Raise PA, WP, equip ATTACK BOOST Rapha: SKY MANTRA..............Raise MA, equip ARCANE STRENGTH Marach: NETHER MANTRA..........Raise MA, Lower cFa, Lower tFa, equip ARCANE STRENTGH Orlandeau: Swordplay...........Raise PA, WP, equip ATTACK BOOST Meliadoul: Unyielding Blade....Raise PA, WP, equip ATTACK BOOST Reis: DRAGON...................Raise MA, equip ARCANE STRENTGH Beowulf: SPELLBLADE............Raise MA, cFa, tFa, equip ARCANE STRENGTH Cloud: LIMIT...................Raise MA, equip ARCANE STRENGTH Balthier: PIRACY...............Raise SP, equip ATTACK BOOST, BRAWLER Boco?s mad skillz..............Raise Br, PA, MA Constuct 8's TASKS.............Raise PA Byblos' skills.................Raise HP Misc Notes: (credit HirumaGacho) 1. Raising Beowulf's MA gives +1% per point of MA, but that is modified by Faith, so it's usually more like 2% for every 3 or 4 MA. 2. Brawler does not affect any abilities if the unit has a weapon (the only exception is Martial Arts). The following abilities also benefit from Brawler: Aim, Arts of War, and Aimed Shot (Mustadio). 3. All of the following also benefit from Attack Boost: Fundaments, Arts of War, Aim, Martial Arts (not Hidden Fist), Steal (not Steal Heart), Throw, Aimed Shot (Mustadio), and Piracy (Balthier). 4. Everything benefits from Vehemence except Speechcraft. 5. Arithmetics benefits from raising MA, cFa, tFa, and Arcane Strength (just like any other magic). |
6oXoXo9(Topic Creator)Posted 5/10/2008 12:18:20 PMmessage detail | [3.3] Sorted by Weapon Type _______Weapons Bare Fists.......Raise PA, Br Daggers..........Raise PA, SP, WP Ninja Swords.....Raise PA, SP, WP Swords...........Raise PA, WP Knight Swords....Raise PA, Br, WP Katana...........Raise PA, Br, WP Axes.............Raise PA, WP Rods.............Raise PA, WP Staves...........Raise MA, WP Hammers..........Raise PA, WP Guns, physical...Raise WP Guns, magical....Raise WP, cFa, tFa Crossbows........Raise PA, WP Longbows.........Raise PA, SP, WP Instruments......Raise PA, MA, WP Dictionaries.....Raise PA, MA, WP Spears...........Raise PA, WP Sticks...........Raise MA, WP Bags.............Raise PA, WP Cloths...........Raise PA, MA, WP *ATTACK BOOST for the PA based weapons, including staves and sticks, *ARCANE STRENGTH for magical attacks including magical guns.* [pfew... done.] Hope you find this information useful. Editing Credit: Mega_Tyrant, Point09micron, HirumaGacho, DominicNY18 -6oxoxo9, contact info: 6oxoxo9@gmail.com |
6oXoXo9(Topic Creator)Posted 5/10/2008 12:21:43 PMmessage detail | I'd like to request all lvl 31 users sticky this thread. For more information, please read the BMG. -6ox |
6oXoXo9(Topic Creator)Posted 5/12/2008 3:52:18 AMmessage detail | [This message was deleted at the request of the original poster] |
6oXoXo9(Topic Creator)Posted 5/19/2008 4:43:23 PMmessage detail | This will be my final update to this thread/topic, I'd like to request again that lvl31+ users request this stickied. Otherwise, the raw values on this topic can be found on page2 of Revenant's FAQs. --- would it piss you off if i got the YD on the first bombshell drop?? ... haha... well, good. |
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