A Tactics game that isn't set in Ivalice.

#21lindaluvPosted 4/29/2013 6:45:33 AM
zodiac_sword posted...
lindaluv posted...
zodiac_sword posted...
lindaluv posted...
NO, you are actually the majority who enjoyed FF12, its one of my favorites. DOnt forget that this is gfaqs, where the minority scream with the voice of a thousand beiber crazed fans just to push their opinion as fact. NOT until I came to gfaqs did I actually finds someone who didnt enjoy it.


The old vocal minority argument. Do people actually believe this crap?


The old sarcastic attempt at downplaying a factual statement. Do you actually allow this crap to come outta yo mouth?


Factual statement? Where is the data to backup said factual statement? There is none. All of the attempts at proving this nonsense have been easily squash.

Also, my statement was not sarcastic.


Huh??? Make some sense please.
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#22Lord ZhouYuPosted 4/30/2013 3:21:59 PM
FFT being the *only game set in Ivalice I care at all for so far, I'd love to see the same mechanics elsewhere.

*I haven't played Vagrant Story.
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#23Equinox_OscurasPosted 4/30/2013 3:45:17 PM
Lord ZhouYu posted...
FFT being the *only game set in Ivalice I care at all for so far, I'd love to see the same mechanics elsewhere.

*I haven't played Vagrant Story.


Vagrant Story is a gray area. The connection to Ivalice was, after all, unintentional. And if I remember correctly, the mechanics aren't quite the same.
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#24DustyMcPantsPosted 5/11/2013 9:58:54 AM
I really don't see how the FFTA series fits in with the Ivalice alliance. Look at the world of FFXII and FFT and compare them to the world of FFTA. How is that supposed to be the same place.

Gritty, harsh, realistic world vs. baby-fun-play-time-with-rabbits.

FFT is one of my favorite games of all time. When I heard they were making a new one and that it was going to be set in Ivalice I was bursting with excitement up until it came out. I don't think It's possible to be more disappointed with a game than I was with FFTA. When pressing move and then attack is the most advanced tactical stratagem required to beat the game you know you might be playing a game marketed to toddlers.
#25zodiac_sword(Topic Creator)Posted 5/12/2013 8:52:57 PM
DustyMcPants posted...
I really don't see how the FFTA series fits in with the Ivalice alliance. Look at the world of FFXII and FFT and compare them to the world of FFTA. How is that supposed to be the same place.

Gritty, harsh, realistic world vs. baby-fun-play-time-with-rabbits.

FFT is one of my favorite games of all time. When I heard they were making a new one and that it was going to be set in Ivalice I was bursting with excitement up until it came out. I don't think It's possible to be more disappointed with a game than I was with FFTA. When pressing move and then attack is the most advanced tactical stratagem required to beat the game you know you might be playing a game marketed to toddlers.


Your complaints are quite asinine IMO. Those games could take place in a brighter part of the history of Ivalice. That solves you problems with tone. You also seem to be glorifying the original tactics for some reason. Treating it as if it were some super hard game that made you pull you're hair out trying to figure out ways to win. Tactics was a fine game but FFTA definitely made improvements to the overall gameplay design.
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#26MetastasePosted 5/13/2013 1:55:34 AM
I disagree man. For every glimpse of improvement they've tried, they took 2 steps back. Judges system, if done right, could provide some flavor but as it is it's just annoying (artificial limitation).

Learning skills from equipment is ok as a design decision, but it's not superior to traditional class systems (FFIX skill system is shallow - it's basically a way to make sure players only have access to certain skills at specific "story points" plus the possibility of missing skills altogether - similar to VII Materia system, only worse). In this case specifically, I think it's generally worse, it's only better in preventing the player from breaking the game through skill grinding (but you lose so much freedom, it's not worth it IMO).

The general feeling I got from FFTA is...gimmick. Example: On paper, the idea of the map system is ok but the way implementation with treasures was done is very stupid.

I actually enjoyed the "fairy tale" tone of FFTA, but let's face it, it's kiddy and didn't do justice to the franchise. It would be better if they simply made those games with another name for the place instead of Ivalice.

We need REACTION ABILITIES to come back.
#27styrrrPosted 5/13/2013 12:02:41 PM(edited)
As others have said, FFT is very gritty and realistic compared to the later installments in the series. In FFT/WotL people die, are betrayed, and unethical things happen all over the place.

FFT's "sequels" are essentially the 'Disney-fied' version of FFT where if you "behave/follow the law" nothing bad can truly happen to you like death; talk about anvilicious! The sequels' plots are also paper-thin and conjured up as a dream world ala Neverending Story so the hero can learn some morals about friendship and yadda yadda. *YAWN*!

Not only are skills tied to pieces of weapons and armor, but the specific races, classes, etc are all gated and tied to quests!

There is nothing strategic about having an MP bar that constantly regenerates every turn, nor is there any fun in waiting to find new items to craft new gear because you've run out of stuff to train. But hey.... at least you can use the Auction House to buy all the good stuff once you unlock it!

Spells in FFTA/2 have no charge time, and quite a few spells are *extremely* OP like White Wind, and Ultima attack, and other gamebreaking skills. The only thing I actually liked about FFTA2 was the ability to lay traps, which was very fun in itself.

Even the villains are far and away more compelling in the original FFT. Demons possessing human vessels by way of the 'Sacred Holy Stones' that are plotting to revive their master to take over the world... compare that to the MacGuffin of FFTA/2 and you have a laughable joke. I will concede that Frimelda was one of the best story lines of FFTA2, although her story is similar to Reis.

I guess maybe it's my age, but I like to have more realistic settings than "boy magically journeys through a book" in some 'coming of age' farce. Tactics Ogre, Disgaea, Fire Emblem, etc, are all way *way* better than FFTA/2.

Marche and Luso are basically player-insert characters who have no real character development compared to Ramza and the host of other characters in FFT. Ramza deals with political intrigue, a brother who is almost wholly evil, a sister kidnapped by demons who want to use her to be the host of the head demon, being branded a heretic with nearly the entire country of Ivalice after his head... and more. Marche and Luso? Don't even get me started, lol! "We're in a guild letz have some fun!!"

It's a shame really. What I would give for a proper FFT prequel (about Barbaneth and Cid) or a sequel that took place immediately after King Delita died or where Ramza went after the events of FFT.

Alas.... we will never have such a game.
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#28DustyMcPantsPosted 5/14/2013 8:39:22 PM
"All such tales of gods and their miracles are false. Those who would lead prefer that history suit their needs, and rewrite it to see that it does. And why shouldn't they? The fault lies not with them. The reeking masses yearn for gods and miracles. It is their opiate, and they consume it greedily. The people do not endeavor towards greatness, but rather mire themselves in their petty strifes - shackles on the feet of man. Their leaders give them no more than that for which they clamor. It is history's oldest and most oft-repeated tale. Do men exploit this weakness to dominate their fellows? Mayhap they do. But they succeed only because the people are eager to know such dominion. Gods are only illusions born of man's fear. It is they who see this charade for what it is and join in the pageantry who are to blame." -- Wiegraf Folles FFT



"I...I don't know. I'm all confused. And to top it off, I'm talking to a stuffed animal!" -- Marche FFTA




lol
#29MetastasePosted 5/15/2013 9:14:32 PM
I was going to make a counterpoint argument defending FFTA a little bit based on the fact it was released on a much weaker platform targeting casual play - by making a comparison with the other strategy/tactical RPGs available to the system (GBA).

Then I remembered Shining Force and Knight of Lodis. I won't even talk about Fire Emblem and Advance Wars since they're a different kind of strategy.