Y'see, in Rondo, Richter didn't need to bust out the awesome. But in Symphony, his honor as a Belmont was compromised, and awesome surfaced, and he went back in time to before Shaft took him over to personally kick his butt*. Then he went forward in time to kick Dracula's butt in the future in Portrait of Ruin and took Young Maria along for the ride*. Then, satisfied, he went back to his own time period and settled down with Annette... finally.
Richter didn't even use all of his awesome then, maybe about 5%. Maybe. But heaven help us if Richter ever has to bust out 100% awesome... or even 120% awesome. Heaven help us all.
*That's my own story for Richter mode, stop laughing. --- With the light of justice, I will smite all evil!
"I think so. Maria is very strong in SOTN. I finished the game with her in 1/2 time than Alucard, with a high percentage (+ 200%). Her heal spell is wonderful, and her invincibility magic is AWESOME!!!!!!!!!!!!!!!!!Very, very, very, very good! Ah, the Dragon Spell in SOTN is like a Knights of the Round (FFVII), extremely powerful. Her air-kick (f,f+attack) destroy several enemies in a row. She has the super jump and triple jump!You lose with her only if you want..."
thats Nocturne in the Moonlight, not this game.its a very different maria, she doesn't play like the super mega man clone from before
Ah, S-X, but you see, Richter's inherent awesomeness that doesn't always show itself is what makes him so manly. Whilst other people need to perform flashiness and super moves, he just struts towards Dracula, step by step, until he reaches the old fart and smashes his head in with a ball at the end of a chain.