For some reason if the minimap is in the shape of a circle (like in Guild Wars 1 and originally in Guild Wars 2) I feel like it belongs in the top right or left corner of the screen. The fact that the GW2 minimap was along the bottom kind of threw me and it felt odd. And it was hard to see. I disliked Aion for many reasons, and that was one of them.
The new map makes it so I spend less time opening my full map and more time actually enjoying the game.
I actually don't care for the square mini map at all. There are some traditional features that just don't need changing. It just looks wrong aesthetically, i much prefer the other one where it seemed neater on my screen. If i want to open the whole map, i will. I think they should give us the option. I think it was mentioned, not sure if they'll address it.
I think the new map is more helpful, but sacrifices a lot of it's functionality because it's so obtrusive.
It threw me off, and unlike the first game, there's no HUD customization (or at least, no option to move around the layout). For that matter, are they going to include the option to move UI elements around? I haven't heard anything about that.
if I feel like saying something unique, it'll go here
Really don't care. I will say that in many respects its a much better map as you get more surface area to view and yet, without the border, it doesn't take up as much of my screen. In the end, I barely use minimaps.