I would like this topic to be an overall discussion between the pros and cons of toughness and vitality, and how they can help - both alone and in combination - mitigate damage and increase survivability for your character.
In GW1 (and feel free to correct me if I'm wrong, GW vets), I was of the understanding that while you couldn't neglect your health, armor provided (overall) a better bang for your buck.
There is a very in depth discussion on the main forums about this. Last time I checked there really was no obvious answer but most peoplpe seem unsatisfied with toughness and are going vitality. --- Gamertag: KBPorter PSN: KBPorter
i would always choose toughness over vit (as a mesmer) this is because the heal doesnt scale with health afaik
im interested to hear why other people prefer it the other way around --- i7 3820@ 3.60GHz| 16GB Corsair Vengeance 1600MHz DDR3| Gigabyte GTX670 2GB OC| Intel 520 Series 120GB SSD| Antec EarthWatts 750W Green
toughness doesn't reduce condition damage. That's the most likely reason.
But toughness does make each point of health worth much more, which is important because vitality increase isn't optimized unless you also somewhat invest in healing power and sport a heal that scales well with healing power.
It really comes down to the situation that you are in and personal preference.
Idk for other classes. But for mesmer gotta do toughness, mostly because the chaos skill tree is much more powerful than the vitality one. Also our heals are garbage so toughness just flows better. --- When life gives you lemons, just say "**** the lemons" and bail.
Vitality is possibly better overall because it helps against condition and normal attacks, while toughness doesn't effect condition damage...
But if you're a class that has a large amount of vitality to begin with and/or great survivability, a lot of people are leaning towards toughness. --- http://28.media.tumblr.com/tumblr_lcb35gGx0t1qailr4o1_500.gif http://www.megavideo.com/?v=57N0YAEJ
Depends on the character. Some make better use of toughness and some vitality thanks to the way their traits and skills are set up. Neglecting both though is a pretty bad idea in this game. --- http://img837.imageshack.us/img837/752/andypettitte8d03ea9ac1b.jpg http://img268.imageshack.us/img268/5962/crazytex.jpg
There is a very in depth discussion on the main forums about this. Last time I checked there really was no obvious answer but most peoplpe seem unsatisfied with toughness and are going vitality.
This is the trend that I've seen as well.
It's very early, so we don't have as good of a grasp on damage calculations and damage mitigation calculations as we did late in GW1, but it seems like vitality is currently favored over toughness. --- MarioKart 64 Main: Bowser GT: MELTOR13