Why isn't there a Hardcore mode in GW2?

#1KarmicDragon1Posted 2/4/2013 4:01:46 AM
I think that would add a lot of challange to the game if your character would permanently die if you died in the game.
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#2SkimMilk1988Posted 2/4/2013 10:18:10 AM
KarmicDragon1 posted...
I think that would add a lot of challange to the game if your character would permanently die if you died in the game.


In MMO's death is an enevitable aspect of the game. In dungeon crawlers like D2/3 its reasonable to add a hardcore mode in because the games are straightforward and relatively easy. Even something like fall damage can kill you if you are climbing a JP and miss. It would be kind of a dumb MMORPG if one death permanently killed you.
#3NoMercy4no0nePosted 2/4/2013 10:46:23 AM
This isn't SAO
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#4lilj812Posted 2/4/2013 10:49:55 AM
No to this whole STUPID idea.
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#5Wii_kid_bf2142Posted 2/4/2013 10:50:38 AM
Karmic topic
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#6Elec Man EXEPosted 2/4/2013 12:49:46 PM
If you want it, implement it yourself. Next time you die, delete your character.
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#7NCPwnPosted 2/4/2013 1:21:14 PM
Anything but Guardian, Theif, Mesmer is already hardcore.
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#8kaitokunPosted 2/4/2013 1:26:30 PM
Wizardry online has perma-death.
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#9Robtcee13Posted 2/4/2013 4:17:37 PM
Can't you just opt to not respawn and wait for somebody to come by and revive you? I mean that would make the most sense in terms of the game mechanics. If you die, you cannot waypoint. Somebody needs to come find you.
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#10NCPwnPosted 2/4/2013 4:30:43 PM
Robtcee13 posted...
Can't you just opt to not respawn and wait for somebody to come by and revive you? I mean that would make the most sense in terms of the game mechanics. If you die, you cannot waypoint. Somebody needs to come find you.


I would so love it if they implemented this. It would anger more noobs when I sit on top of them, and refuse to rez, but they know I have the power too.
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