Japan version

#1leonkungPosted 2/21/2008 1:00:19 AM
The NTSC -J version is out today =D
its got ...nice songs, at the moment it has puzzle, bloody tears , SAGA which i find all really amazing =)
venus and Sun kiss drop are here, wonder if we get the whole set of planets?
any of you people importing?
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Ma Chao fan alert!
#2atlasstudiosPosted 2/21/2008 4:48:06 AM
uhhh, why did we get the game first, thats kinda backwards
#3KyzentunPosted 2/21/2008 8:09:45 AM
If you really want to know, read the thread on it over on ziv. It has the whole list of planet songs, including challenge charts for Pluto and Pluto Relinquish.

I'm not importing. I don't want to mod my PS2, buy a Japanese PS2, or encourage Konami in their practice of giving Japan a better game than us.

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Every step reminds me of DDR. *step* Ow. *step* Ow. *step* Ow.
#4n00bsaib0tPosted 2/21/2008 8:58:47 AM
japan always gets better games? since when?

max US > 6th mix CS
max2 US > 7th mix CS(however 7th mix AC > ALL)
extreme US > festival
extreme 2 > strike
SN US < SN JP

i havnt played the japanese SN2 yet so i cant compare those, but if you look at the counter part games, we got it pretty damn good. extreme US is NOT the counter part to extreme JP. extreme JP and party collection have no US counter parts.

as for the guy asking why we got it first, its been that way for a while. we got extreme US before festival, extreme 2 before strike, and SN US before SN JP.

i'll be ordering my copy on pay day, i cant wait ^_^
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Formerly known as N00b_Saib0t
Formerly known as A_Groove_Balrog
#5VYAzelasPosted 2/21/2008 9:12:50 AM
The Pluto Challenge chart looks deadly. It's like chopping up bag and CHAOS, putting them in a blender with BPM changes and garnishing with Freeze Arrow tricks. It's guud stuff.

Pluto Relinquish... eh. Only thing worth noting are extra freeze arrow tricks and a deadly crossover run that crushes PSMO and HDVO into dust.

Overall...

PHO > PRO

and majority says...

FELMO > PHO

Which means that FELM has the hardest stepchart for another mix!

Yay? o.O
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No Yiazmat = No FFXII. Think hard about that statement because it's true.
Yiazzy, Hell Wyrm or Behemoth King get entertained, not killed.
#6KyzentunPosted 2/21/2008 11:53:41 AM
Well, I don't actually know that Japan always gets a better game, but I've heard here and elsewhere that they generally get more songs than us, which is the only objective way of saying which is better when both have the same interface. If I'm wrong about them getting more songs, then so be it, I withdraw that point.

I'm not really against importing, I'd just prefer to not have to to get all the songs. Especially since in this case it would require a modchip or a new PS2. If there's a way to play an import without doing either of those, I'll happily import this too.

As for PRO vs PHO vs FELMO, I'm waiting to see opinions of people who can A songs of that caliber. From my perspective, they're all death on two feet, like standing on the street, looking at 3 huge office towers, trying to figure out which is tallest. I can't hope to do any of them. I think I'd survive the longest in PRO though (with C400), as it doesn't make you move fast much until the final runs. Whereas PHO has you doing crossovers at 300 that end in jumps almost right from the start. FELMO I'd also last a (short) while on, though I probably wouldn't get to the section full of short stops, because of the jumps in that first 400 section.

As long as I'm talking about PHO, who thinks else PHD (difficult, 8 footer) is harder than most 9's? I can't think of another 9 that has that many jumps in streams and 16ths (yeah, I know they're 8ths in PH, but in a more normal 150 bpm song they'd be 16ths).

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Every step reminds me of DDR. *step* Ow. *step* Ow. *step* Ow.
#7MokohoshotsophiaPosted 2/21/2008 2:29:49 PM
In my opinion, the Japanese DDR games are better than the US DDR games. The Japanese DDR games are usually direct ports from the arcade machines, which I've played. If you've played enough DDR machines, then it would become even more apparent at how the US versions get shafted.

First of all:
-Dance Dance Revolution 1stMIX was never released in the US.
-Dance Dance Revolution 2ndMIX/2ndReMix was never released in the US.
-Dance Dance Revolution Club Version/Append Club Vol 1 & 2 were not released in the US.
....so for now, the US has NEVER even experienced the early unique DDR interfaces.
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DDR1stMIX (JP) --> http://www.youtube.com/watch?v=ezlVazQCzWI&feature=related
DDR 2nd Mix/ReMix --> http://www.youtube.com/watch?v=3RuI2mDLNXY&feature=related
DDR 2ndReMix Club Ver. Vol. 1 --> http://www.youtube.com/watch?v=m60m5plrHd0
DDR 2ndReMix Club Ver. Vol. 2 --> http://www.youtube.com/watch?v=01am8-0JcBg
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Next:
-Dance Dance Revolution 3rdMIX was never released in the US, however, the first US DDR PS1 game that was released used the DDR3rdMIX interface, but had a mixed bag of songs---some 1stMIX, 2ndMIX, and a couple of 3rdMIX songs. On DDR3rdMIX, there are A, S, SS, and SSS rankings....on the first US DDR game, this was replaced by A, AA, and AAA Perfect. Also, character selection in the US game was VERY limited in comparison to 3rdMIX. Another thing, in 3rdMIX, if you get a "SSS" (equivalent to the "AAA Perfect"), the announcer would say "OH GOD! OH GOD!!".....this was removed for obvious reasons on the US version and replaced by a recycled "A" or "AA" sample.
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DDR US --> http://www.youtube.com/watch?v=0LdyveEIhuI
DDR 3rdMIX --> http://www.youtube.com/watch?v=d5F_5tEcG2s
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Next:
-Dance Dance Revolution 4thMIX was also never released in the US, however, the second US DDR PS1 game that was released used the DDR4thMIX interface that also had a mixed bag of songs--some 1stMIX, 2ndMIX, 3rdMIX, 4thMIX, 5thMIX, and even a couple of 6thMIX (DDRMAX) songs. On DDR4thMIX, in Battle Mode, the announcer says different things like "I can feel your burning soul!" and other stuff that wasn't in Konamix. 4thMIX was the first DDR game to introduce CHALLENGE MODE (crazy impossible challenges...ExtraMix's is even more impossible).
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DDR Konamix --> Couldn't find a video
DDR 4thMIX --> http://www.youtube.com/watch?v=urt5P4T6gx8
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Next:
-Dance Dance Revolution ExtraMIX, which included songs from all of those hard to find/rare machines like DDR Solo 2000, DDR 4thMIX Plus, DDR Bass Mix, etc. Interface was a modified DDR 4thMIX interface. Also had female announcer.
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DDR ExtraMIX --> http://www.youtube.com/watch?v=IEHl_5HFVjE
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Next:
-Dance Dance Revolution 5thMIX was never released in the US. This is another interface that the US have not experienced. It had the best freshest DDR interface for the PS1 along with a FPS increase. This was the first game to introduce LONG VERSIONS of songs, like HOT LIMIT, which the US STILL didn't get to this day! US only got the cut DanceManiaX version on DDR Universe. On a side note, ALL JP DDR games had a small logo/mark on each song showing where the song came from eg. "Konamix Original REMIX", "Dancemania SPEED", etc. etc. ALL US DDR games removed these nice little additions.
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DDR 5thMIX --> http://www.youtube.com/watch?v=ak6IZFvAs-0
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Continued...
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It was engraved upon Pope John...Catholic Assault!! Nibelic Vatican!!!
~New Pope Valkyrie....and Sophia got me banned. =)
#8MokohoshotsophiaPosted 2/21/2008 2:32:12 PM
Continued...

Next:
-DDRMAX: Dance Dance Revolution 6thMIX was never released in the US, instead, a US version named DDRMAX: Dance Dance Revolution came out, which borrowed the DDRMAX: DDR6thMIX interface with a couple of tweaks. On DDR6thMIX, I noticed a couple new things that DDRMAX (US) removed---1) The new spinning small logos/marks in each song banner; 2) When a song is highlighted, the banner slightly pans to the upper right hand corner, which looks smooth and cool...of course they removed other things like the ending results and secret ending credits (which showed The legend of MAX's background, which was later used on DDREXTREME machine), etc. etc. Originally, DDR6thMIX machine was the first to introduce FREEZE arrows and the Groove Radar; along with this came the removal of the foot rating, which was kinda experimental on Konami's behalf. The US version did us a favor by re-adding the foot ratings to make it easier to determine song difficulty...........but for what it's worth, playing DDR6thMIX like in the arcades (no foot rankings--relying on Groove Radar) allows for a different unique feel since it's the only DDR like it. The US version songlist is a mixed bag of DDR Club Version, DDR 1stMIX, 2ndMIX, 3rdMIX, 4thMIX, 5thMIX, and only a few Solo 2000 and 6thMIX songs on it---ALOT of old ****.
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DDRMAX: Dance Dance Revolution --> http://www.youtube.com/watch?v=vFEklry4H4Q&feature=related
DDRMAX: Dance Dance Revolution 6thMIX --> http://www.youtube.com/watch?v=T_Jb_yXJBhY
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Next:
-DDRMAX2: Dance Dance Revolution 7thMIX was never released in the US, instead, a US version named DDRMAX2: Dance Dance Revolution came out, which borrowed the DDRMAX2: Dance Dance Revolution 7thMIX interface. This time around, foot rankings have returned on all versions of DDRMAX2. DDRMAX2 (US) was the last US DDR game that I bought....I was too disappointed; this is when I began to import. The songlist of the US version, like always, was a mixed bag again--ALOT of old stuff (new to US players who didn't play the machines). YAY So Deep (Perfect Sphere Remix) and Twilight Zone (R-C Extended Club MIX) finally made it, both of which are 6thMIX licenses.....but little do people know what the US removed in from the original Twilight Zone (R-C Extended Club MIX) video that was on 6thMIX----the frightening images of the devil and skulls were taken out, leaving the "dancing metallic guy" there to cover up the edit. I didn't find this out until I imported 6thMIX...there were so many little nit-picky alterations between US and JP versions. A few of the DDR7thMIX AC licenses didn't make it to DDR7thMIX CS like It's Raining Men (Almighty Mix), There You'll Be, etc. Ironically, in DDREXTREME US, they got There You'll Be, which Japan ver. STILL doesn't have.
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DDRMAX2: Dance Dance Revolution --> http://www.youtube.com/watch?v=o8vZlI7-Itw&feature=related
DDRMAX2: Dance Dance Revolution 7thMIX --> http://www.youtube.com/watch?v=dz_lX088Hzo&feature=related
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Next:
-DDREXTREME JP was never released in the US, instead, a totally different game emerged--DDREXTREME US, which had a total interface change....dunno why. Once again, with the songlist, it's alot of old **** constantly being revived to fill in the gaps. The JP version is the arcade port which included all NEW songs except for Senorita (Speedy Mix). One bothersome thing about DDREXTREME JP is that they didn't change the "Here We Go", "Cleared", "Game Over" font correctly...they simply used the DDRMAX2 font...lazy programmers. Another bothersome thing about DDREXTREME JP is the ONI mode announcer....even if you pass a course, you'll still get "Awwwwwww, you couldn't make it!".
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DDREXTREME JP --> http://www.youtube.com/watch?v=K3g_PeQmgAE
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It was engraved upon Pope John...Catholic Assault!! Nibelic Vatican!!!
~New Pope Valkyrie....and Sophia got me banned. =)
#9MokohoshotsophiaPosted 2/21/2008 2:33:31 PM
Continued...

Next:
-Dance Dance Revolution Party Collection was never released in the US. The interface looked like a modified 5thMIX interface; not as pretty as EXTREME JP in my opinion. In this release, 90% of the songlist is OLD **** (including licenses)....I guess I get to play Rhythm & Police (K.O.G. G3 Mix) on an updated interface like on DDRMAX US. The sound quality boost also makes it worth it. The only golden factor about this game (in my opinion) is the fact that the most awesome remix of PARANOiA debuted on this game----PARANOiA ~Respect~.
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DDR Party Collection --> http://www.youtube.com/watch?v=ha50YtVBaUM
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Next:
-I have not played any of the other "in the middle"/CS exclusive DDR games; those of which have not derived from a machine counterpart. So, I move on to DDRSuperNOVA. I must first point out that the Konami of America came up with SuperNOVA, hence marking the end of the usage of the little logos/marks in each song banner.


Now:
-If memory serves me correctly, DDRSuperNOVA (US) came out almost RIGHT after the machine was released. Some of the new songs didn't show up on the DDRSN US CS, but nearly all of the new songs showed up on the much later released DDRSN JP CS...of course, each game had a few song cut outs. DDRSN JP CS included a few more new konami original songs like Baby's Tears ~SKY GIRLS Opening Theme~, Star Gate Heaven (FUTURE LOVE Mix), Fly away -mix del matador-, Trim, Soul Crash, etc. etc. US version has Dance Dance, lololol.
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DDR SuperNOVA US --> http://www.youtube.com/watch?v=K890-rnynu4
DDR SuperNOVA JP --> http://www.youtube.com/watch?v=zrR0tb4SFHI&feature=related
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Now Finally:
-Basically, the same thing happens with DDRSuperNOVA2.....US CS gets released first while JP CS gets released later; I'm not too sure but I think that DDRSuperNOVA2 US CS got released either extremely close to or even BEFORE the machine release. Anyways, the US CS got a fair amount of the DDRSN2 AC songs and nearly all the new konami originals that debuted on DDRSN1 JP CS while DDRSN2 JP CS is the closest direct port from the machine....all of the planet songs are on the game as well as even more new konami original songs.
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DDR SuperNOVA2 US --> http://www.youtube.com/watch?v=kgkp-B0H7sU
DDR SuperNOVA2 JP --> http://www.youtube.com/watch?v=ZHrF8zrSpTU
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From my experience with US and DDR games, I simply_can't put US DDR games over the original Japanese DDR games, however, ArCade > ALL.


To see and compare DDR songlists for yourself, go here--> http://zenius-i-vanisher.com/v4/ddrgamedb.php

It's the best DDR song database out there.
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It was engraved upon Pope John...Catholic Assault!! Nibelic Vatican!!!
~New Pope Valkyrie....and Sophia got me banned. =)
#10KyzentunPosted 2/21/2008 2:53:12 PM
Well, that settles it for me. Konami gives US the CS version first, but we don't get as many songs.

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Every step reminds me of DDR. *step* Ow. *step* Ow. *step* Ow.
PS: Don't feed the troll.