I've always wondered this but never bothered to ask. Now, that I am playing a bit more seriously I'm even more curious. I was just wondering if the different special moves such as a jab tiger and fierce tiger have any difference in damage or are they just different in speed and height?
Also, any tips on using Sagat would be appreciated. Thanks
It really, really depends. Akuma's multiple hit fire ball is 1, 2, or 3 hits depending on which one you use. Ken's fierce shoryuken is 3 hits and does a lot of damage if all 3 hits connect. It also can juggle someone out of the air. Ken's jab and strong shoryukens are one hit, knock down, and do about the same damage (if not exactly the same). The thing is that the strong version of Ken's shoryuken is completely invulnerable until he starts to descend.
A notable change for E Honda is that his jab torpedo nullifies projectiles. Just the jab.
There are a lot of differences, but it depends on each attack.
I feel my blood rushing through my body. Yes, this is it: the feeling. It's coming back to me. The sensation of killing.
As a general rule of thumb, yes, weaker attacks do less damage but leave you less open to being punished if you wiff a move. The dragon punch is a perfect example. If you wiff a weak DP, you take less chance than if you wiff a fierce DP, which leave you WIDE open to be grabbed or whatever your opponent decides to do.
But like J2DK posted, some moves have different properties or priority depending on what button you press. I'd suggest picking a character you really like then do some research on their entire move set so you can understand them better. Just do a search or ask here and I'm sure someone will be willing to give you some pointers.