First play through. Does this party have any flaws?

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4 years ago#1
I just found out about this game and am psyched to play! I loved vanilla xii and hated xiii, so this should scratch that ff itch! I want to be sure I'm not setting myself up for disaster, though. I'm scared of doubling esper needs or something. Anyway...

Vaan - White Mage
Basch - Knight
Ashe - Samurai

Penelo - Red Mage
Balthier - Archer
Fran - Monk
4 years ago#2
Seems OK.

Balthier has somewhat prolonged animation with most range weapons
and while it's not that significant (0.2 sec IIRC) but still an issue.

You can fix it by switching Basch with Balthier(Basch is the best char for Archer job)
or by switching Vaan with Balthier(Vaan is the second best Archer)
or you can leave it as it is, it's not like you won't be able to defeat any foe for that matter

in any case - your party is far from disaster, so no worries
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4 years ago#3
That Knight is in a bit of a weird spot, White Mage makes the Knight's White Magic redundant
- not that doubling up on healing is necessarily a bad thing, mind you, but ... eh -
and Samurai is already a great melee Job who can (should) equip Genji Gear.

The big thing (heh, pun) Knight has over Samurai would be Excalibur, however,
if a Holy-elemental is the biggest draw, I'd rather pick Uhlan as Holy Lance is only slightly less awesome
and I'd say the added utility of Item Lores and being able to hit flyers is something that team could put to good use.

And yes, Archer Balthier is something you might want to change - I love Archer Basch, see the intro.
(It's actually Vaan who's the best Archer / Hunter thanks to often-equal STR to and always-better SPD than Basch
but Vaan wastes his good magic stats as one while Basch's lowest SPD / VIT really appreciate Jackboots.)
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4 years ago#4
Yeah, that would drive me nuts! Basch will be my archer. Thanks for the input.

Would it cause trouble if I swap hunter for knight?
4 years ago#5
ratsinheat posted...
. Would it cause trouble if I swap hunter for knight?


Yes. You will hurt Knight's feelings x_;

Seriously though, with WM around Hunter will be much more useful IMO.
I'd even go further and get Uhlan for some nice(and fast) Holy Damage at the late game,
but I don't want to overdo in convincing department...we have Zeku for this xD
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4 years ago#6
Ah but remember Archer + Monk + Hunter = three Light Armor wearers, leaving quite slim pickings for end-game equipment; though, that may be less an issue with only one or two characters active at a time. This could possibly be another benefit of using Uhlan instead of Hunter (instead of Knight).
`
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4 years ago#7
Thanks for all the info! I'm definitely going with archer uhlan, even if its the weirdest name for a class ever. Here's my team.

Vaan - White Mage
Basch - Archer
Ashe - Samurai

Penelo - Red Mage
Balthier - Uhlan
Fran - Monk
4 years ago#8
^ Aww, why break apart the Monk / Red Mage / Archer trio?

Archer is such a nice addition, what with e.g. Shear helping both Monk and Red Mage do more damage
and 3x Phoenix Lores + Pheasant Netsuke replacing Arise so Famfrit can freely go to Archer.

Also, having the supreme in both White Magic and Item usage in the same team is a bit overkill, IMO.
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4 years ago#9
ZekuMusashi posted...
...Archer is such a nice addition...


http://www.youtube.com/watch?v=YKss2uYpih8
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4 years ago#10
http://www.youtube.com/watch?v=jcXKYhGxpso#t=10s
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  1. Boards
  2. Final Fantasy XII International Zodiac Job System
  3. First play through. Does this party have any flaws?

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