Best civ for defense/offense?

#1D40-88Posted 3/29/2008 7:16:48 PM
Which of the 14 civ is the best at defense?
Which is the best for offense?
I'm asking for one from each category so please don't put more than one for each.
Thanks.
#2alpha_raptorPosted 4/3/2008 3:19:25 AM
Heck, i want to know that to, mostly the defence civ of course. someone please answer the question....please?
#3XxManyStyleSxXPosted 4/3/2008 7:50:26 AM
portuguese for defense

ottoman for offense
#4AlgolagniaPosted 4/3/2008 12:18:09 PM

TAD - China for both offense and defense. Good economy, and if you build three layers of walls before sending Great Wall the build time increase isn't much of a problem plus you end up with walls/gates that have 17k in hps(more than a european fort) if you use improved buildings as well.

Asian castles are more effective than european outposts, having 1k more hps for only paying 100 gold over an outpost to build them(1 Flatland Castle adds +10% attack, and hps while Extensive Fortifications adds +4 build limit and +25% hps on top of the +40% hps from Improved Buildings as well). China also has Land Reforms, everything(except walls) build 50% faster and you get more experience upon a buildings completion(+100%).

#5MaximoomPosted 4/18/2008 5:01:10 PM
Defensive...

Russians, them can have up to 3 forts (i am not talking about Revolution) and can rebuild them if any got destroyed.

Offensive...

Japanese, if you have 2 dojos (can send that cards at 3rd age), you will have a lot of good units to send to certain death and have no cost at it.

Other thing, you can have up to 3 or 4 daimyos and 1 shogun that can train up to 10 units at once on the enemy base O.o and the shogun can train siege units if i am not wrong.
#6StalolinPosted 4/19/2008 6:53:24 AM
From Maximoom

Other thing, you can have up to 3 or 4 daimyos and 1 shogun that can train up to 10 units at once on the enemy base O.o and the shogun can train siege units if i am not wrong.


Plus they train them ridiculously fast with that age three shipment... I can't remember what's it called at the moment.


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#7deomonPosted 4/21/2008 8:06:38 PM
Japanese have a unit which can slice enemy units at one shot. I think its a super samurai.
#8StalolinPosted 4/22/2008 3:52:47 AM
From deomon
Japanese have a unit which can slice enemy units at one shot. I think its a super samurai.

Hatamoto Samurai?
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#9Monsieur_FlamesPosted 4/22/2008 4:13:16 PM
I thought you guys would all say Ports...


Well, it may come as a suprise, but Russia is statistically "the best" at defense.

First, having instant infantry really makes you civ OP, and the Dueling School Card+Fencing School+Standing Army does just that.

Second, National Redoubt is like SO OP it makes me mad. Musketeers building forts? Nit even fair.

Third, Sevastapool Reforms allows you to build a 5 layer wall in 2 minutes around a maxed out city (4 plantations, 4-5 mills, 2 factories, ect.) That is so unfair, if you play against Russians for a long game, the walls are just about touching yours from across the map.

lol.


Offense? Well, everyone can do that. It is the player who is the best. That would be iamgrunt.
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#10PokemonDP98765Posted 4/22/2008 6:32:43 PM
The russians are also very good on attack because if you build a fort next to the enemy base you can instant spawn musketeers and make other units very fast. also you can use opriniks to crush walls extremely fast with insane seige damage(especially with advanced arsenal) and then destroy their eco with 3x bonus vs settlers. Cossacks are also quite good because of the fact that they take only one population each. Grenadiers can be effective, but as it has been said, dont use stretlets mid to late game, they are just too weak and are only good for a mass unit rush very early on.