Serious question. Don't say roach because it doesn't work and if you say banelings then I am just going to quit playing zerg in general and join the no talent stalker crowd. And phoenix's are ******** stupid now!
--- \\ .// //\\ || //\\ ||\\ || |[ A NEW LEVEL OF .\\//. \\// ||\\ \\// || \\|| |[ CONFIDENCE AND POWER!
I've found hydras with the range upgrade and speedlings do a pretty good job countering only mass stalkers. If they throw in sentries I've yet to find a really good strategy to counter it. I just hope I can take out the sentries fast enough to have enough units left over to take out the stalkers. --- You know you play too much Halo when you hear that there's a flood warning in your area and go straight for the shotgun.-Ireth
The main problem is, toss just walls themselves in with photon cannons and starts cranking out stalkers. The is no real way to make an offense threat without losing a bunch of units. I have tried speedlings w/ roach and w/ hydras and even a combo of the two. I tried to deny their expansions but a smart toss will throw down a pylon and build photons after it completes before starting the expansion.
GAH i seriously lose about 9/10s of games against toss. --- \\ .// //\\ || //\\ ||\\ || |[ A NEW LEVEL OF .\\//. \\// ||\\ \\// || \\|| |[ CONFIDENCE AND POWER!
I find roaches will usually do pretty well against stalkers, especially since you should outnumber them by quite a bit considering roaches cost 75/25/1 and stalkers are 125/50/2. I did have one really frustrating match though on incineration zone where I thought I was macroing pretty well and pumped out a ton of roaches and spine crawlers,only to get completely obliterated by stalker pushes over and over again. I'm pretty sure that was mostly due to stalkers having a big advantage in chokes because of their range though. You need an open space to take advantage of your larger number of roaches since their range is terrible. --- meh