papery0shi2Posted 2/8/2008 6:19:31 PM | A summary of info from Nintendo Power…
- Symphonia highest selling Tales game in the US and still selling better than Abyss - originally planned as a spin-off, but plans changed into full-fledged, direct story sequel - dev started in 06, before the Wii casual market was established - Nintendo specifically asked for a game that would cater to the core audience - Monster system was added for casual appeal - no specific changes were made after it became clear that the Wii was clicking with casuals - Wiiimote uses, button shortcuts, pointing at what you want to shoot with the Sorcerer’s Ring; click and drag the world map and select destination with the pointer. - more motion controls may be added for NA release - Scenario writer for DotNW wrote the original game. There are others on-board from the original project, but most of the staff is new. - Character proportions changed to stay faithful to new designs - Fujishima was too busy to do the character designs, so Daigo Okumura (art director for Symphonia and Abyss) did it. - Monster capturing system intended to be strategic, and also provide people with something to collect. It’s a difficult task to collect all the monsters first time around. - Affection system present in the monster attraction aspect, no story changes as there were with the original game. Optional side quests available. - Cooking system returns, but now the Wonder Chef teaches you recipes for monster food, which will change your monster parameters or aid their evolution. - Ratatosk was in the original game but was dormant, and has now awakened. - Whenever Emil et al find a new spirit, Lloyd is there trying to stop them - why?
Spoilers after the jump
- 8 surviving characters are all playable at some point. - Zelos in, Kratos out (but he’s the narrator of the intro). Emil and Marta are the only permanent human characters, the rest of the party of 4 is made up of monsters and guest appearances. - About half of the locations and dungeons are rehashed from the original game (though quite a bit different due to changes in the world) - Monsters recruitment is determined by the element of the battlefield compared to the element of the monster, and influenced by the monster from your party you use to sway them. - 11 hours of voiced event scenes and character skits. Event scenes feature realistically proportioned characters, cinematic camera angles and motion-captured character animation. “Prospects looking good for fully voiced skits and perhaps even actual theme-song vocals in the game’s North American version.”
Source- http://gonintendo.com/?p=35290
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CyronePosted 2/8/2008 6:27:55 PM | Cool. So no release date yet?
--- Next-gen sucks Proud fanboy of the GCN and Xbox |
papery0shi2 (Topic Creator) Posted 2/8/2008 6:33:52 PM | unfortunately no =/ --- http://www.myspace.com/drzprettyboy22 Wii FC- 1196 2138 0309 7823 |
trvrrdmndPosted 2/8/2008 6:50:55 PM | Emil and Marta are the only permanent human characters, the rest of the party of 4 is made up of monsters and guest appearances.
But then who on Earth is Richter? I thought he was a permanent too... --- http://www.youtube.com/trvrrdmnd |
LittleYamiPosted 2/8/2008 6:55:30 PM | And what about Alice and the blue haired guy? |
BassForeverPosted 2/8/2008 7:03:25 PM | They must just be guest. --- "AHHHHHH!!!!!!!!!!!!!!!!!!!!!!! TEH GRAMMAR IT BURNZ!!!!!" Roxas52 |
CyllyaPosted 2/8/2008 7:18:43 PM | >>But then who on Earth is Richter? I thought he was a permanent too...
There's no evidence that Richter is playable at all. He could be a significant NPC.
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LittleYamiPosted 2/8/2008 7:33:50 PM | It'll be kinda stupid to have two new characters as only guests. |
MairuzuPosted 2/8/2008 7:42:41 PM | There's no evidence that Richter is playable at all. He could be a significant NPC.
That would be utterly lame. --- "I can't protect you without holding a sword. I can't embrace you while holding a sword." |
metalshadow2k4Posted 2/8/2008 7:44:09 PM | It's almost entirely speculative at this point, but I have a suspicion that Richter/Aqua will act as rivals for Emil/Marta/Tenebrae, in which case it'd make sense for Richter to not be a party member (or at least not a permanent one). --- http://www.smashbros.com/en_us/music/music19.html Wii Code: 4059 9723 6826 0648 |