I hate it, but it's the only combat rifle for level 50 that actually does any damage.
#7Apocalypse1138(Topic Creator)Posted 11/1/2009 11:57:10 AM
@ buckskin 2000 take a stomper class CR and strafe a wall while firing and see how far the bullets are off from the reticule... or compare the two by firing both at long range and timing when the bullets impact whatever you're shooting at. Mostly noticeable in duels and long distance shots which are needed when soloing.
@ WTFisALife What's base damage? because with everything except proficiencies popped in I have 42% bonus from class and roughly a 24% bonus because of impact totalled with the class's bonus.
#8WTFisALifePosted 11/1/2009 11:58:37 AM
apocalypse 354 is base damage, and then IDK what my proficiency adds, but I've noticed like 554 dmg or something like that when I actually hit someone. --- I'm average.
#9buckskin_2000Posted 11/1/2009 12:00:34 PM
If that is a factor for all gun types, you bet i will be doing that. I knew bullets had travel time, just not that it was different from gun to gun, especially guns within the same class. --- People who like to read Terry Brooks: 7 Started 3/23/09
#10outlawstar289Posted 11/1/2009 12:18:02 PM
I hope I can find a Cobra as good as the TC's once I'm 50. I LOVE Cobra-type rifles, and have a version thats a lower level than that one. It's starting to show its lowering usefulness as I go through my second playthrough --- Army Strong-PFC, working on my 2nd LT commission Exercise your Second Amendment Rights