I've been looking around for a definitive answer on this, but there are several conflicting answers, so I have a few questions:
1) What is the maximum amount of inventory slots you can get in both playthroughs, including all 4 DLCs? I have heard 63, and 72 as answers here, as well as the more confusing answer - 12(start)+30(PT1)+15(PT2)+9(DLCs) = 66 slots. So which one is it?
2) Does it pose any risk to my save file if I use the "Sign Out" trick to avoid receiving grenade upgrades and just SDUs?
3) If the first question is answered I don't really need to ask, but can you get SDU upgrades from more than 5 ClapTraps on Playthrough 2(Including DLCs)?
#2devak108Posted 1/16/2011 7:37:47 AM
The correct number is 72. The wiki explains it all here:
I had no trouble(I dashboarded when I didn't get the SDU) so I don't think you will have any trouble. You can only get the first 5 SDUs in PT2(skipping Kroms Canyon, Tetanus Warrens is the last one) and 1 from Zombie DLC and Claptrap DLC. Knoxx will not cough up a second SDU. If you are in fear of your save being damaged you could use a USB stick to backup your save so in case the worst happens you can recover with little to no loss. --- WC2010 FC 1291 1684 6591 Name: Maniak All I remember is a very mean kitten and now we are in this Janitors closet and my throat hurts alot
#4Eternal KPosted 1/16/2011 2:32:45 PM
It's actually 15 slots you can get from DLC (6 from Zombie Island, 6 from Claptrap, 3 from Knoxx). --- 2007 - 2008 NHL Saturday Picks Champion