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ITT: The Worst Quest in MHFU

#1mazereonPosted 5/9/2010 7:55:17 PM
This is partly discussion and mainly rant.

The worst quest in all of MHFU, and probably all of MH, is Twin Terrors. It's two SSJ2 Rajang in the Arena, at the same time. So not like Final Invitation where the second one spawns after 10 mins, this is both at the same time.

Why this quest is terrible is because completing it (which I have done, FYI) is based on luck, more so than any other quest. The two Rajang have massive range, and can cross the arena in one move. They are always massive (silver crown and above sized) and a raged hit will OHKO gunners and sometimes OHKO a melee user. They have huge health, too.

But the worst part about this quest, and what makes it really unfair, is that the two Rajang don't consistently interact with each other.

Sometimes, when they bump into each other, they will go through each other. Other times, they'll end up pushing each other around. So when you see them coming at you, both doing that damn zig zag hop with its broken hitbox, they'll either hop through each other or will push each other around in a new arc. You can't predict where they will end up. Your dodges are thus based on luck. No other quest in the game is like this.

My personal favourite moment was when one beamed (easily avoided) and then the second, next to it, jumped at me. It pushed the first one *WHILE BEAMING* at me, meaning that one beam attack ended up sweeping in a similar way to a Gravios death beam.

Now, I don't need strategies for completing the quest and I know about the seperation method.

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Bowgun Compendium: http://www.gamefaqs.com/portable/psp/file/943356/56818
#2Orbo99Posted 5/9/2010 7:57:07 PM
oO cant wait to be able to do this quest!
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#3KnyxcPosted 5/9/2010 8:00:52 PM
Sometimes, when they bump into each other, they will go through each other. Other times, they'll end up pushing each other around. So when you see them coming at you, both doing that damn zig zag hop with its broken hitbox, they'll either hop through each other or will push each other around in a new arc. You can't predict where they will end up. Your dodges are thus based on luck. No other quest in the game is like this.

This makes me rage so hard.

I tried to complete this quest with a GS and no evade and the best I've done is get 1 Rajang's HP to less than half before dying 3 times.
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#4mazereon(Topic Creator)Posted 5/9/2010 8:06:35 PM
Yeah, that hop is murderous. And the hitbox on it seems to shift, as does the arc of the jumps and their distance. It'd be fine if you were staying close and left to one of them, but since you have to circle a bit wider it's just brutal.

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Bowgun Compendium: http://www.gamefaqs.com/portable/psp/file/943356/56818
#5TomomichanPosted 5/9/2010 8:18:51 PM
Skip it first and gather high rank plessy parts. Then make a high sandman spike and sleep bomb the b@stards.
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#6mazereon(Topic Creator)Posted 5/9/2010 8:38:06 PM
Skip it first and gather high rank plessy parts. Then make a high sandman spike and sleep bomb the b@stards.

Please see bolded part of the OP. This is a DLC, HR9 quest.

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Bowgun Compendium: http://www.gamefaqs.com/portable/psp/file/943356/56818
#7Shadow EdgePosted 5/9/2010 8:41:23 PM
2* GH Goldenfish quest.
#8mazereon(Topic Creator)Posted 5/9/2010 8:44:38 PM
2* GH Goldenfish quest.

http://www.youtube.com/watch?v=1pBZeS9NHpQ&feature=email

It's actually not that hard, just time consuming, though it's possible to time out :/

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#9Shadow EdgePosted 5/9/2010 8:45:39 PM

From: mazereon | #008
It's actually not that hard, just time consuming, though it's possible to time out :/


I timed out five times before I finished it.

It was such an obnoxiously boring 250 minutes.
#10mattfrankPosted 5/9/2010 8:46:16 PM
Atleast 2 rajang quest is optional.

IMO the worst quest is castle gate Lao and Gaoren quest.utterly boring and you can't speed them any faster because they will not die until they reach the final area...Why??