third-person roleplaying is never as immersive as first-person roleplaying. I think that applies to both social interections, and to encountering an obstacle and thinking of strategies to get past it.
I prefer third-person only during open combat, and that's certainly not what I'm going to be focusing on in this game --- "I think all you gotta do is find that little black kid, and doesn't that start the whole backdoor option?" -WHiTE_LickR
FYI Gears is fake TPS, the camera pivot is centred the same as a FPS, over the shoulder TPS is centred around the character. Not the same but appears the same... fake TPS --- Matt O'Connor - "They made the damaging assertion that breast milk ice cream isn't safe."
I like this game the way it is. With the exception of Fallout 3, I don't recall ever playing a game that was both TPS and FPS. At first I wasn't too sure if I liked the combination, but after a few weeks of thinking about it, I wouldn't want it any other way.