The True Game Informer Information Thread;

#1LeninsTombPosted 3/13/2009 12:48:59 PM
Now THIS is the kind of stuff i would want to see in Bioshock 2. No silly Soviets or Giant Squids.

Summary: You're a Big Daddy, and you get to use the drill and rivet gun. And you can use plasmids too. You can take little sisters from other Big Daddies and take them around Rapture to collect ADAM like you see happening in BioShock 1.

It's 10 years since the first game. The Big Sister returns to rapture, bringing back the Little Sisters with her. You play as the original Big Daddy. You can use the drill, the rivet gun, and you can still use plasmids.

Little Sisters have been given a new look to be less creepy, as you're seeing them from the eyes of their protectors. You don't get your own Little Sister from the start, as you're a renegade Big Daddy. So you fight other Big Daddies to get your own sister. You can still harvest them, but the other option has been changed to "adopt" instead of rescue. If you adopt the sister, she'll ride on your shoulders, and you can go around Rapture looking for corpses for her to collect ADAM from. When your sister goes to harvest ADAM, a wave of Splicers will come and start attacking to try and harvest her. You have to hold them off until she finishes harvesting. You gain some ADAM from this, but not enough to tide you through the game. You can permanently rescue them, but the article doesn't say how.

The Big Sister is one of the surviving little sisters from the last game. She's the new ruler of Rapture, and is the main antagonist of the game. With each Big Daddy you kill, the game lets you know how close you are to incurring the wrath of the Big Sister. When you do, the little sister you're with will sing a song about how the Big Sister doesn't want you playing with her, then you get jumped.

Other info: Vita Chambers return, there is confirmed multiplayer(no details), audio logs are back, and Fontaine Futuristics is a level in the game.

There are screenshots of the mag floating around now confirming this.
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#2LeninsTomb(Topic Creator)Posted 3/13/2009 12:51:30 PM
The Big Daddy drill takes the place of the wrench. Can spin, but overheats so you can't run it constantly. You can do the Big Daddy charging shoulder bash. You can heal your hacked turrets/camera bots. Incinerate upgrades let you throw fireballs and shoot a stream of fire. Cyclone trap can be hit with incinerate and become a flaming cyclone trap. Upgrade trees are more diverse to give you more unique options.
#3onedustybabyPosted 3/13/2009 1:16:37 PM
I dont believe this either.
#4LeninsTomb(Topic Creator)Posted 3/13/2009 1:20:10 PM
You will soon. :-D

There are photos circulating someone took of two of the pages, including one that has a quote from the director Jordan Thomas "you don't just play as any big daddy in Bioshock 2. You play as the first one ever."
#5LiquidBabyPosted 3/13/2009 1:21:31 PM
This is actually true. There is an image from the magazine floating around that says "You don't just play as a Big Daddy, you play as the first one."
#6Flare10Posted 3/13/2009 1:23:03 PM
Oh god I hope this is true and not the other crap, this sounds awesome.
#7bladessx619Posted 3/13/2009 1:24:19 PM
Question ._. how could you play as the first big daddy if the game picks up seven years after the original?
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#8AutomissionPosted 3/13/2009 1:26:23 PM
this sounds even worse on the bull-o-meter.
#9LiquidBabyPosted 3/13/2009 1:29:32 PM
message detail Question ._. how could you play as the first big daddy if the game picks up seven years after the original?

I thought about this and realized, they don't say you play as the first Big Daddy back when he's first created--they say you just play as the first Big Daddy.

So it's still going to be years later and he's still alive.
#10onedustybabyPosted 3/13/2009 1:31:52 PM
Eh, even if it is true its still better than that other crap. Though how will you have any character development as a lumbering mute?