So I am about to get this game and I was wondering about the difficulty seeing as you can't change it.
I have played Chrono Trigger, Final Fantasy I, VI, VII, VIII, IX, X and XIII as my other JRPGs. So I have played them before and done perfect files for a number of them. But that's mainly because they aren't incredibly hard.
I was going to start with Beginner simply because I'm more interested in the story of this game rather than grinding levels (kind of out grown that type of game). I don't mind if its a bit easy but if its ridiculously easy as in - mash attack and win, then I'll get bored of course.
That being said - I have heard that the SMT series are a lot more tactical and skillful, so normal might result in my characters spending the majority of their time face down while I sob in the nearest corner.
First dungeon has a difficulty spike, due to SP issues. I'll suggest stocking up on TaP Soda (and other SP restoratives if wanted) early game. When Fox is unlocked later, level up hermit S-Link to reduce costs for its service.
Get a Slime and train it to Lv 7 for Resist Physical and pass the passive along. Tarunda (Debuff: reduce target's damage) will be helpful against single bosses.
Once you reach Lv 17, get a Saravasti and train it to Lv 19 for Invigorate 2. While equipped, Invigorate 2 recovers 5 SP to MC per turn. Pass passive along.