Okay so I just started Chapter 6 and beat the 2 Inspireds/flying worms. After that I'm stuck at the sealed door, the one with the 3 pads like at the first door of the chapter, but with the spikes coming up and down out of the ground.
It has the 3 pads, but even when Im in the cat form and hitting all 3 without being hit, the pads dont light up and nothing happens?
What am I missing or are there pointers?
#2Psychochild27Posted 1/5/2010 7:18:40 PM
There's a pile of rubble at the end of the hallway. Blow it up/knock it down and there's a lever that stops the spikes which ques an Angel Fight and only after you clear out the angels do the panels allow you to trigger them.