Bayonetta's big booty

#1TAL_0311Posted 2/19/2011 11:15:37 PM
It's a big ol' donk. Despite that huge size, it doesn't jiggle a bit. Why is that?
#2ShadowrulerPosted 2/19/2011 11:49:19 PM
*palmtree*
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"Those who crave the dark, cannot control it."
-Sydney Losstarot, Vagrant Story (PSX) GT: Orbajo
#3TAL_0311(Topic Creator)Posted 2/19/2011 11:57:02 PM
You don't think a big butt should jiggle?
#4Bear_in_ActionPosted 2/20/2011 3:29:12 AM
The developer only had a small budget for Bayonetta, jiggly butt is too expensive.
#5pupi18Posted 2/20/2011 3:38:42 AM
arent u the same one on DOA posting about the same thing with Vanessa Z Schneider vid as reference?
#6TAL_0311(Topic Creator)Posted 2/20/2011 3:59:56 AM
That's right, and I dont understand why neither Bayonetta or the DoA girls have ass jiggle.
#7ShadowrulerPosted 2/20/2011 4:04:12 AM
Go play Soul Calibur, TC, you'll find it there, for whatever reason. This game isn't about realistic [read: exaggerated] anatomical physics though.
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"Those who crave the dark, cannot control it."
-Sydney Losstarot, Vagrant Story (PSX) GT: Orbajo
#8TAL_0311(Topic Creator)Posted 2/20/2011 8:19:07 AM
The ass jiggle in P.N.03 is pretty damn realistic.

And don't tell me Bayonetta has anywhere near realistic proportions...
#9DracozombiePosted 2/20/2011 11:37:34 AM
Jiggling ass looks excessively sloppy. Bayonetta is too classy a chick for sloppy ass-jiggling.
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#10Bear_in_ActionPosted 2/20/2011 1:20:10 PM

TAL_0311 posted...
The ass jiggle in P.N.03 is pretty damn realistic.

And don't tell me Bayonetta has anywhere near realistic proportions...


You completely misunderstood Shadowruler's post... he was talking about how UNrealistic this game is. When this game ISN'T about realism, making the booty physics realistic is redundant.

You may think I was joking but I was not, I was actually giving you a legit reason as to why her booty doesn't jiggle. As small as jiggling physics seem, in reality, it takes a lot of time and effort to get it "right". It is easy to make the jiggle, but to make the jiggle seem natural, it is difficult. Not to mention that unnatural jiggling will make the whole design very cheap. The developer knew better than to waste unnecessary time on it, that is all.