Bayonetta's big booty

  • Topic Archived
  1. Boards
  2. Bayonetta
  3. Bayonetta's big booty

User Info: TAL_0311

TAL_0311
6 years ago#1
It's a big ol' donk. Despite that huge size, it doesn't jiggle a bit. Why is that?

User Info: Shadowruler

Shadowruler
6 years ago#2
*palmtree*
"Those who crave the dark, cannot control it."
-Sydney Losstarot, Vagrant Story (PSX) GT: Orbajo

User Info: TAL_0311

TAL_0311
6 years ago#3
You don't think a big butt should jiggle?

User Info: Bear_in_Action

Bear_in_Action
6 years ago#4
The developer only had a small budget for Bayonetta, jiggly butt is too expensive.

User Info: pupi18

pupi18
6 years ago#5
arent u the same one on DOA posting about the same thing with Vanessa Z Schneider vid as reference?

User Info: TAL_0311

TAL_0311
6 years ago#6
That's right, and I dont understand why neither Bayonetta or the DoA girls have ass jiggle.

User Info: Shadowruler

Shadowruler
6 years ago#7
Go play Soul Calibur, TC, you'll find it there, for whatever reason. This game isn't about realistic [read: exaggerated] anatomical physics though.
"Those who crave the dark, cannot control it."
-Sydney Losstarot, Vagrant Story (PSX) GT: Orbajo

User Info: TAL_0311

TAL_0311
6 years ago#8
The ass jiggle in P.N.03 is pretty damn realistic.

And don't tell me Bayonetta has anywhere near realistic proportions...

User Info: Dracozombie

Dracozombie
6 years ago#9
Jiggling ass looks excessively sloppy. Bayonetta is too classy a chick for sloppy ass-jiggling.
http://thegaminggab.blogspot.com/

User Info: Bear_in_Action

Bear_in_Action
6 years ago#10

TAL_0311 posted...
The ass jiggle in P.N.03 is pretty damn realistic.

And don't tell me Bayonetta has anywhere near realistic proportions...


You completely misunderstood Shadowruler's post... he was talking about how UNrealistic this game is. When this game ISN'T about realism, making the booty physics realistic is redundant.

You may think I was joking but I was not, I was actually giving you a legit reason as to why her booty doesn't jiggle. As small as jiggling physics seem, in reality, it takes a lot of time and effort to get it "right". It is easy to make the jiggle, but to make the jiggle seem natural, it is difficult. Not to mention that unnatural jiggling will make the whole design very cheap. The developer knew better than to waste unnecessary time on it, that is all.

  1. Boards
  2. Bayonetta
  3. Bayonetta's big booty

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived