Tweak your SWTOR graphics! V.4 (updated for 1.2)

#1WriterJasonPosted 4/12/2012 1:41:10 PMmessage detail
On top of the graphical enhancements that have just arrived in patch 1.2, here are some great tricks you can use to make your game look even better! Of course, you will have to tweak these settings yourself, based on your hardware. Some of these can be tweaked to make your performance better on a lower spec system. You would just tweak the numbers the other direction.

First, let's talk about AA for a second. There are 3 settings. High, Low, Off. High represents 4xAA, while Low represents 2xAA. If you choose to use the in game settings, make sure AA is disabled or set to application in your card's control panel. Personally, I disabled the in game AA and forced it through Catalyst.

Next, if your card supports EQAA (Enhanced Quality Anti Aliasing), toggle it on. It can be used with either the in game AA or your card's AA. It improves quality with almost no noticible hit.

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Now, let's talk negative LOD bias. If you don't know what it is, basically it governs the general sharpness of the textures. If you use an LOD bias of -3.0, the picture will be sharp, whereas 3.0 would be more blurry.

So we want to try and add -3.0 LOD bias. How do you go about doing this? If you have an ATI card, get a tweak program like RivaTuner or ATI Tray Tools. Nvidia, you'll want something similar (nvidia inspector is the most commonly used). In this program, you'll want to look in your 3D or Direct 3D settings for the LOD bias slider. Set it to -3.0. Save and exit. Try it out in the game! You can adjust it up or down to your liking!

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BEFORE YOU GO ANY FURTHER:

If you have previously tweaked your .ini, it is recommended to DELETE the file, along with the graphics_mirror.ini. Start the game, and it will create new ones. These will be what you work with from now on.

Now, let's talk .ini file tweaks!

For this to work, you have to unhide your C:\Users\%username%\AppData\Local\SWTOR folder! Then you'll be able to access the client_settings.ini file. Double click to open in notepad.

When finished, save the file, then right click it, and set to read-only, as the game will overwrite it when you restart!

If a line is not added to your .ini, you can add it yourself!

Also, texture quality set at 0 is the setting you want! Trust me!

PLEASE BUMP AND STICKY!
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PSN/XBL/Steam: Kanemura
"Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
#2WriterJason(Topic Creator)Posted 4/12/2012 1:47:06 PMmessage detail(edited)
1.1 changed things up a bit by adding a few things to the ini file. The most noticable is BUCKETS. You do not want to touch this one for now. This governs the way things are rendered in the world.

1.2 also added some lines to the .ini, again, do not mess with them. Atlas quality determines character detail, i have already adjusted it in the .ini below. This is the only of the new lines also governed by an in game menu toggle. 1.2 also bumped the Buckets line from 2 to 3.

You'll also notice that I've added some new lines to the ini regarding SHADOWING. These fixes come with no hit on my card (6870 Black Ed.), but you'll have to try them for yourself to be certain. These DO NOT make the shadows perfect, but they improve them by a whole lot, as you'll see in my new screens below.

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[Renderer]
AntiAliasingLevel = 0
AtlasQuality = 0
Buckets = 3
D3DFullScreen = true
GraphicsDeviceId = YOUR ID
Height = 1080
MeshLODQuality = 0
DynamicLightsLimit = 8
enableadvenvirolighting = true
DebugAdvEnviroLighting = true
NativeHeight = 1080
NativeWidth = 1920
PerformanceLevelChanged = false
TextureAnisotropy = 16
Width = 1920
WindowX = 0
WindowY = 0
VerticalSyncState = true
SpeedTreeDistanceScale = 1.25
FarClipScale = 3.9371195
doShadows = true
doBlobShadows = true
doOmniShadows = true
HighShadowResolution = true
EnableHighShadowResolution = true
shadowQuality = 2
UseMinSpecShaders = false
EnableDynamicShadowFiltering = true
DynamicShadowFiltering = true
EnableZPrepass = true
EnableAccumTrails = true
TextureQuality = 0
AllowDepthOfField = true


[Game]
MoviesFolder = ..\..\Movies
SwtorRegKey = SOFTWARE\BioWare\Star Wars - The Old Republic

SCREENSHOTS:

http://imgur.com/a/Dr2Rn

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Here is a useful thread on the official forums that covers a wide range of PC set-ups and discusses how to get the best base performance for your individual set-up. Seriously, if you are concerned about your performance, it is a must read!

http://www.swtor.com/community/showthread.php?t=3898

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PSN/XBL/Steam: Kanemura
"Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
#3WriterJason(Topic Creator)Posted 4/12/2012 1:49:35 PMmessage detail(edited)
SIDE NOTE:

FXAA / SMAA

To those interested, here are methods to use SMAA and FXAA:

SMAA:

http://mrhaandi.blogspot.com/p/injectsmaa.html

64 bit users will have to disable LAA (Large Address Aware)

FXAA with shaders:

http://neogaf.net/forum/showthread.php?t=439293

This is the famed FXAA injector that changed the Skyrim and BF3 communities!

I will add more screenshots from 1.2 soon. If you want to see all my previous shots, check here:

http://imgur.com/a/50FQa

Also feel free to add your own!
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PSN/XBL/Steam: Kanemura
"Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
#4WriterJason(Topic Creator)Posted 4/12/2012 4:11:08 PMmessage detail
bump, vote for sticky =)
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PSN/XBL/Steam: Kanemura
"Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
#5TidusDaniel54Posted 4/12/2012 4:59:51 PMmessage detail
1.2 broke AA for me.

drivers already suck for my Radeon 6870. the newest ATI driversbroke Bloom which is not yet fixed, and 1.2 broke AA. I can turn it on low, but as soon as I turn on high the game goes 16-bit.

ugh.
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#6Karmic Dragon2003Posted 4/12/2012 6:09:34 PMmessage detail
I tried these ini tweaks and now the game won't even launch at all.
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^ 111 people agree that it's ignorance at its finest.
#7WriterJason(Topic Creator)Posted 4/12/2012 8:43:59 PMmessage detail
Karmic Dragon2003 posted...
I tried these ini tweaks and now the game won't even launch at all.

Lies and slander. Screenshots taken today with tweaks running, plus we all know you don't even play the game. Nice try though.
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PSN/XBL/Steam: Kanemura
"Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
#8WriterJason(Topic Creator)Posted 4/12/2012 8:45:56 PMmessage detail
TidusDaniel54 posted...
1.2 broke AA for me.

drivers already suck for my Radeon 6870. the newest ATI driversbroke Bloom which is not yet fixed, and 1.2 broke AA. I can turn it on low, but as soon as I turn on high the game goes 16-bit.

ugh.


I have a 6870 as well, AA works fine for me, forced through ATI Tray Tools. Bloom also works. Running the latest beta drivers.
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PSN/XBL/Steam: Kanemura
"Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
#9Karmic Dragon2003Posted 4/12/2012 8:45:57 PMmessage detail
Oh nevermind it's because the game was uninstalled lol.

Gonna download it again to play for a few days for free since EA is such a nice company that really cares about their costumers.
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CreviceCretin - Mario games are for little kids grow up and kill something.
^ 111 people agree that it's ignorance at its finest.
#10FonyPosted 4/13/2012 6:08:34 AMmessage detail
sticky requested.
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