Which feats unlock which weapon custimizations?

#1michaelxdriftPosted 3/14/2013 6:29:22 PM
I have beaten insane/genocide mode once. I noticed that even with the gun lvls at 9 I still have some missing customizations. I want to know any good ways to plow through feats and get all the customizations. Any help would be appreciated.
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PSN: Michaelxdrift exactly as my username
#2SSj7CloudSPosted 3/14/2013 7:16:30 PM
As far as how to do each feat, here:

http://www.gamefaqs.com/boards/951987-the-3rd-birthday/59430580

Later posts in that topic from myself and a couple others will clarify certain feats that weren't at first described well, as well as specific conditions found out for ones that I once had written vaguely like Preserve Overdive and survival feats for episodes 4 and 5. As far as what feat unlocks the parts I honestly couldn't tell you, nobody wrote up a guide for those an I don't think anyone who has the official strategy guide comes around here anymore to answer that.
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Playing: Grandia II, Shining Force EXA, The Last Story
PSN: jext77
#3kyushudanjiPosted 3/19/2013 3:00:32 AM(edited)
This will be a double post. My apologies to everyone.

From the official guide:

HANDGUNS
76SA
Deadly Ep4, Ch2, Reinforcements survived (magazine, V76SA-MB3)
Easy-Hard Ep1, Ch1, Destroy all Slackers (grip, V76SA-GR2)
Easy-Hard Ep3, Ch2, No soldiers taken by Snatchers (bullets, VIK I 76SA)
Hard Ep5, Ch3, Sustain reinforcements (bullets, TBM 76SA)
Insane Ep4, Ch1, Tank team survivors unharmed (bullets, AOQ 76SA)

A170D
Easy-Hard Ep2, Ch3, Swiftly breach the orb nest (bullets, WS M17)

A220D
Hard Ep5, Ch4, Reinforcements survived (magazine, TN22-MB3)

A220 CDR4
Deadly Ep2, Ch3, Swiftly breach the orb nest (magazine, VG4-ML1)

T1923 B1
Easy-Hard Ep5, Ch3, Destroy all Rollers (bullets, HD 45A1)

CDA1923 FBI
Hard Ep5, Ch1, Destroy all orbs (bullets, HD 45 SFA)

VS MAX
Deadly Ep3, Ch2, Destroy all orbs (bullets, HD 45SBI)

S459
Hard Ep2, Ch3, Swiftly breach the orb nest (bullets, WS SZ239)

S449
Deadly Ep2, Ch2, Preserve Overdive ability (bullets, WS SZ229)

S440SA0
Insane, Ep1 Ch1, Destroy all Slackers (bullets, W45 SZ220)

T05 7.6CM
Easy-Hard Ep2, Ch2, Swift return from inside Babel (bullets, HH MP10)

T343 10.2CM
Deadly Ep1, Ch3, Rescue civilian from Reaper (bullets, HH 686S)

T250 21.3CM
Insane, Ep5, Ch3, Sustain reinforcements (bullets, HH H500)


ASSAULT RIFLES
ASR18B3 C.
Easy-Hard Ep1, Ch3, Swift retreat from the first Reaper (bullets, FB CR15)

D6B2
Hard Ep1, Ch1, Destroy all Wads (magazine, NMf-MA3)

D6B2 SPCACS
Deadly Ep1, Ch2, Secure platform (bullets, FB MfS)

AC-54
Easy-Hard Ep4, Ch1, Secure barricade (magazine, TRK47-MC1)

AC-89
Hard Ep5, Ch3, Destroy all Beans (bullets, BC RK101)

AC SPCACS
Deadly Ep5, Ch3, Sustain reinforcements (bullets, BC RKS)

YS228 SWAT
Easy-Hard Ep2, Ch2, Use satellite cannon (magazine, TS556-MC1)

YS226
Hard Ep3, Ch2, Destroy all orbs (barrel, VS552-PB1)

YS225
Deadly Ep4, Ch2, Secure air supremacy (barrel, VS550-IB1)

KMC
Insane Ep5, Ch1, Conserve ammo (bullets, TB-1 FNHC)

WELT-LITE
Insane Ep5, Ch2, No allies turned into Twisted (barrel, VMK16-IB1)

WELT-HVY
Insane Ep5, Ch4, Reinforcements survived (barrel, VMK17-PB1)


SHOTGUNS
H2200A
Easy-Hard Ep1, Ch3, Rescue civilian from Reaper (magazine, AH1104-MA1)

H22-88A
Hard Ep1, Ch3, Escape from Reapers unharmed (magazine, NR1196-MA1)

AH20
Deadly Ep3, Ch2, No soldiers taken by Snatchers (magazine, NRSP10-MA1)

GR6-TACTIC
Easy-Hard Ep5, Ch1, Sustain reinforcements (magazine, NM102T-MA1)

GR7-TACTIC
Deadly Ep1, Ch1, Destroy all Wads (magazine, NM103T-MA1)

GR8-TACTIC
Deadly Ep5, Ch2, No backup on second Mudflap (magazine, NM1014-MA1)

SHIN24
Hard Ep4, Ch1, Tank team survivors unharmed (bullets, TT-1 FSA12)

SHIN27
Deadly Ep2, Ch1, Swiftly ward off Rover (bullets, TT-1 FSA15)

SHIN27 IC--Insane Ep4, Ch1, Swiftly breach tower


SNIPER RIFLES
R3MR1
Easy-Hard Ep4, Ch2, Secure air supremacy (scope, NSPR1-LC1)

PMR-1
Hard Ep3,Ch1, Destroy all Snatchers (scope, NPSPR-LC1)

PMR-1 GB--Insane Ep2, Ch1, Swiftly ward off Rover

AS-20 MR
Easy-Hard Ep5, Ch2, No allies turned into Twisted (bullets, NVC CR10)

AS-50 RB
Hard Ep5, Ch2, No backup on second Mudflap (bullets, NVM I Mk11)

AS-R220
Deadly Ep4, Ch1, Tank team survivors unharmed (bullets, NVS I SR110)

T50B2
Hard Ep2, Ch1, Swiftly ward off Rover (bullets, TG-B1 B82)

SULLI 50 CAL.
Deadly Ep3, Ch1, Destroy all Snatchers (bullets, TG-A1 AIS50)

T210 PIERCE
Insane Ep3, Ch2, No soldiers taken by Snatchers (bullets, TG-X XM109)
#4kyushudanjiPosted 3/19/2013 3:09:13 AM
LAUNCHERS
EXT 420
Easy-Hard Ep4, Ch2, Assist with retreat (bullets, TC-1 AG)

AG-C
Insane Ep1, Ch1, Rendezvous with team unharmed (bullets, T0-1 AGC)

RGS-280
Hard Ep4, Ch1, Swiftly breach tower (bullets, TA-1 RG140)

SPECIAL
T498 PS--complete the game

T94 LITE--complete the game three times

T490C--complete the game six times

PILE BUNKER--obtain all weapons and customization parts

BLAZE EDGE--get Lightning Custom protective gear

My apologies for any typos. There are a few errors in the guide, but they are not as bad some I have seen in the past. I hope the list helps.
#5SSj7CloudSPosted 3/19/2013 6:11:24 AM
No worries, I couldn't find any post detailing that before so it's a huge help. I'm pretty tempted to copy/paste all that for myself later, or just link back to the topic if this comes up again.
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Playing: Shining Force EXA, The Last Story, Metal Gear Rising
PSN: jext77
#6kyushudanjiPosted 3/19/2013 8:17:00 PM
No worries. Link, and copy and paste away. I thought this info would be good for anyone, whether or not it is the first time.