1) Some sort of "inferior" but vital companion to the human main character Yorda could barely speak, stumbled frequently, and kept Ico from escaping by falling during their first attempt out - but she was required for holding down switches, opening magic doors, and making invisible blocks appear. Agro wasn't even human and was tricky to control, but he got Wander around the Forbidden Lands much faster than he would have traveled on foot and was crucial in reaching several colossi. Of course we already know about Trico and his non-human-ness, but his role in travel and puzzle-solving hasn't really been explained yet.
2) Getting separated from our companion near the end of the game Yorda is taken by the Queen and petrified. Agro falls into a ravine and is presumed dead. If Trico isn't killed before our eyes, we can at least expect to be painfully separated from him at one point or another.
3) Collapsing stone monuments in the ending The Queen's entire castle sank into the ocean. Malus (and all the other colossi) crumbled into piles of rocks, and the long bridge was destroyed by Emon and his men. The trailers have given us wide, panoramic views of entire cities made of stone. Expect them to implode.
4) Long stone bridges connecting a structure to the main land The retractable one in ICO that keeps the horned children from escaping, and the 8.5-minute-long one that connects the Shrine of Worship to the outside world. Only thing is that TLG seems to take place in one continuous setting, with no "inside" or "outside", so I'm not quite sure.
5) Violent storms leading up to the last boss, but sunshine breaking through during the ending Pretty straightforward mood-setter. Doesn't really require a plot-based explanation, either, so it should be no trouble recreating it for this game.
6) Faceless entities that oppose the main character Shadow kids from ICO, the dark figures from SotC (although they just sort of stood there...). We've already seen the hawk-masked guards, so...
And the one I'm most certain about:
7) It will leave crying like children Like I said, it doesn't really matter if Trico outright dies or not. It doesn't matter if the kid dies. What matters is the fact that Ueda will build mood and tension right up to the last moment, then squeeze the gaming community's collective heart until it shatters. I've already got my tissue boxes ready. --- PSN: Echo738 Stephenie Meyer --> Eerie hymen pest
seafoampheonixPosted 11/27/2009 1:47:15 PM
You totally covered all the points, no fair. --- I can never keep the same sig for long periods of time...