Woah new haunting guise :o

#1HulkkisPosted 4/2/2010 8:03:00 AM
From test realm:
§ Haunting Guise
§ Remade: Now gives> +180 HP +20 AP UNIQUE Passive: +20 Magic Penetration +5% Spell Vamp (5% of Damaging Spells in Lifesteal.)

I will love this for my Karthus, lack of health regen is quite a issue now, will save me money on potions.
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#2Wolf_Link_Posted 4/2/2010 8:31:28 AM
That sounds really good, actually.
Call me Zurr. Not 'Wolf', 'Link', or any other silly thing you think of. Zurr.
#3Wolf_Link_Posted 4/2/2010 8:39:19 AM
Sorry for Double Post, but what does "PTR-only" mean? Previously Test Realm Only?
Call me Zurr. Not 'Wolf', 'Link', or any other silly thing you think of. Zurr.
#4VoidgolemPosted 4/2/2010 10:15:54 AM
private test realm only, I'd assume.

They're trying to make it not crazy OP, but probably don't want it in the way of the other items.
'This would be my cue to say something snarky, wouldn't it? I'll have to remember that. For the next time you make an idiot of yourself...'
#5AsucaHayashiPosted 4/2/2010 12:43:30 PM
that sounds pretty sick for an early game item.

stacking up magic penetration(with boots) and getting AP/magic-lifesteal in one package = early game pwn?
#6VeeVeesPosted 4/2/2010 1:08:37 PM
will it lifesteal from aoe or bounce spells?
fiddle would be unkillable in crowstorm
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#7stonewall_heroPosted 4/2/2010 1:30:25 PM
I'm pretty sure they will curb it for AoE. I doubt anyone ignored the whole "what about the wtf rape by fiddle?"
#8EarthshakerPosted 4/2/2010 2:31:41 PM
Great! I already get it on my Veigar. The lack of mana regen looks like it'll hurt me a bit, though.
[Bracketeer from 1/15/05 to 1/15/08.]
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#9CalmOfEmptinessPosted 4/2/2010 4:31:04 PM
5% lifesteal is pretty cool, but nothing to be concerned about.

On a Fiddlestics, a crowstorm that has reduced enemy magic pen to 0 and does 370 damage (considering the 20 extra AP) catches all 5 enemies for the entire 6 seconds will net Fiddlesticks 555 health. It's a good chunk considering he has such little HP to begin with, but most people will still stun Fiddle to counter it or Fiddle will use it at a point in the team battle that makes the spell vamp negligible.

It's not bad for early game laning for a mage, though. I personally will miss the cooldown reduction, but whatever.
#10NeCrOmAnCeRPosted 4/2/2010 7:13:10 PM
I shall incorporate this into my Immortal Morde™ build.