I know he isn't out yet but I figured since we have seen how he works in the preview video and told all about his abilities it would be pretty easy to choose the best runes for him or at least speculate. Since his passive regen's his health out of battle and one of his skills grants him bonus armor and magic resist, I would think you wouldn't have to worry about them as much.
To me it seems the best would be:
Flat Health Quint's Crit chance Marks(due to his Q and E allowing crits) Attack Speed Seals (melee attacker, makes your attacks faster) Cooldown Reduction Glyph (since he has no mana, you want his abilities to come back up as fast as they can)
Thats what I think might be good for him (though I'm probably extremely wrong). Any pro's with more experience know what would be good for him? --- Xbox Live Gamertag: L33TmasterNINJA LoL Username : Gigantic Tager
#2necroix05Posted 4/18/2010 12:33:14 PM
Flat Hp quints APen marks Dodge seals CDR glyphs --- Triggers down moar liek xbox down mirite - Dark_elf796 Add me if you play League of Legends: MrCowisBeast
#3VoidgolemPosted 4/18/2010 4:38:25 PM
Armor pen marks (It's easy enough to gear for crit in-game, if his abilities deal physical damage Armor pen'll make 'em crit harder.)
Dodge/HP-level seals (Survivability, yo)
Cooldown Reduction seals (If your only resource is cooldowns...)
Flat HP or Movespeed quint (God tier) --- 'This would be my cue to say something snarky, wouldn't it? I'll have to remember that. For the next time you make an idiot of yourself...'