So I rushed Warmog one game and it worked out. I had it and some boots by about 18 min. By the time we won I had a ton of HP and, due to my Spirit Visage, had 160 or so HPR/5.
On a side note, I was making Warmog as last item another game. Would've had over 5000 HP along with 250+ armor and 150+ magic armor that game. Ridiculous stuff. --- ~Always go beyond the impossible and kick reason to the curb!~
^^ - I believe it takes 127 minion kills to max the passive. That's a ton for a tank. - It's expensive at 3100+ gold, and 2xGiant belts (2200 gold) is more HP till 25 minion kills. - Health Regen doesn't really help much in team fights. Fine for laning, but by the time you get it, the pure laning phase is over.
I tend to lasthit pretty well, especially with lolVorpal and Ki Strike.
25 minions is nothing. It's like two waves and a neut camp or something.
Hero kills (which Shen probably won't get many of, but it happens because, again, lolVorpal) are worth 10 cs, so yeah. No worries about stackfail either. --- ~Always go beyond the impossible and kick reason to the curb!~
^There is no justification to get Warmog's though. The two Health Belts can build into a Frozen Mallet or Sunfire Cape which is 10x more useful than having more hp to tank. Honestly, people do their best NOT to target you when you have a Warmog's especially after taunt ends. Living longer doesn't mean a thing when no one is aiming at you. --- Pokemon Platinum FC: Zev, 4425 7842 6332 Pokemon Diamond FC: Zev, 0902 9586 8138
I was playing with a shen today who had 2 Warmog's Armour by the end of the game. He had them maxed out and had some nice buffs. By the end of the game he had around 5500/6000 Hp ;O --- Jim Chapman quote, Don't ask a question you can't take back. cause whats said is said and some things you never forget.