he is in his own way if he goes ap shrooms are death trap =P map coverage longest stealth lol --- 4211 4434 7030 PS0 MWR 140459935089 HG 4641 1966 0446 AC 1762-7124-2218 TC 3309-2571-6365 WaterWarfare 0904 1228 4396 dragon water small
Shroom entrances to your lane. Push lane. What're they going to do about it? --- I still can't fathom why TT is getting flamed just for teaching. Then again, this IS GameFAQs, so I guess I shouldn't be too surprised. -CyberpunkKitty
I still think those shrooms are OP, they last too damn long, give sight, and hurt a lot. It's such a gank killing, damaging, unpredictable skill, and in 3's it's downright a gamekiller when you're up against a team with him. --- It's all fun and games until someone loses an eye, then it's a scavenger hunt.
Wouldn't say he's OP himself, but he's definitely a strong pick if his team is coordinated. He's like TF, backdoors like a boss and there's no way you can gank him, you can only scare him off. --- They say one should not speak unkindly of the dead, so I say 'Nice Try'. ~ Lezard Valeth
The only way he's "op" is that shrooms can essentially build his power over time unlike any other champion. If you try to fight teemo post 6, there's a random chance that you'll encounter a buncha shrooms, and he'll whoop your ass. Same with fighting anyone on his team.
Shrooms are only semi-counterable with oracles too, because if they're in your way and you're chasing/fighting, being able to see them will likely not positively effect the fight in your favor. It does kinda reduce his time = power thing though. --- GT: Cactusguy. Hakumen player