Ryze - Season 3

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3 years ago#1
Okay, so in my mind the most "standard" Ryze build that comes to mind in Season 2 is:

Boots3->Tear->Rod of Ages->Mercs->Frozen Heart->Banshee's Veil->Guardian Angel->Archangel's Staff

Tanky, high-damage, some sustain, GA... very basic, very strong.

The build I've been doing a lot lately, however, is:

Boots3->Tear->Mercs->Frozen Heart->Hextech Revolver->Banshee's Veil->Void Staff->Archangel's->Will of the Ancients

Still pretty tanky, even higher damage with Spell Pen, more sustain with Revolver/WotA -- no GA being the biggest downside.

However, there are a number of items in season 3 that are for APs, including:

Kage's Last Breath
Supportive Peel/Initiation Item
Recipe: Kage's Lucky Pick, Mana Manipulator
Keeps G/10 Passive.
Active: Target ally gets a 30% slow aura for 3 seconds - 60 second cooldown.

Liandry's Lament
Controlled Burn Mage Item
Recipe*:* Haunting Guise, Amplifying Tome
Passive: Dealing spell damage burns enemies for a % of their current life over 3 seconds. This effect deals double damage if the target's movement is impaired.

Plus the new Tear stuff...

So, what do you think is "core" Ryze build S3?
3 years ago#2
jesus is the reason for the season
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3 years ago#3
Liandry's Torment, maybe, in my opinion.

I'm actually more interested in Arcane Helix as a sidegrade instead of Rod of Ages or Banshee's Veil.
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3 years ago#4
ArwenTinuviel posted...
Liandry's Torment, maybe, in my opinion.

I'm actually more interested in Arcane Helix as a sidegrade instead of Rod of Ages or Banshee's Veil.


As far as I can tell it's not actually in the Season 3 item roster, it was just in the files.
3 years ago#5
From: DiplomacySC | #001
Kage's Last Breath
Supportive Peel/Initiation Item
Recipe: Kage's Lucky Pick, Mana Manipulator
Keeps G/10 Passive.
Active: Target ally gets a 30% slow aura for 3 seconds - 60 second cooldown.

Liandry's Lament
Controlled Burn Mage Item
Recipe*:* Haunting Guise, Amplifying Tome
Passive: Dealing spell damage burns enemies for a % of their current life over 3 seconds. This effect deals double damage if the target's movement is impaired.

obviously it's going to have those two at least

and some boots
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3 years ago#6
idc, I still suggest just stacking RoA and become unkillable.
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