New to the game,new to the community...

#1footys_goodPosted 11/20/2012 12:00:05 AM
can someone give me some advice on not generally sucking?
Seem to be stuck in a normal elo hell.
#2nastylepPosted 11/20/2012 12:05:35 AM
don't bother with bots. all they're good for is developing bad playing habits.

Wait till you can afford the top tier runes, don't bother with anything before then.

Learn to play all roles effectively before you are eligible (@ level 30) for ranked
#3hare_hare_yukaiPosted 11/20/2012 12:06:30 AM
practice, watch streams and try your best to mimic them at first
#4the_rowanPosted 11/20/2012 12:29:46 AM
Assuming you get standard lane compositions:

All roles: Fear the fog of war unless you can see every enemy champion on the minimap. (Or just saw them, or they're dead, etc.) Use wards so you cannot be ambushed; they should be placed at important junctions on the map. (In lane, usually just the ones that the enemy has to take to reach you.) Don't fight when you're outnumbered and especially if you're alone. Try to avoid trading damage with the enemy unless you know you'll come out ahead. Look at solomid.net for featured guides. Don't leave your lane unless you're going to die if it means creeps reaching your tower, because if the tower kills a lot of them then you miss a ton of exp and gold. You want to avoid pushing up the lane by attacking minions unless you plan on leaving the lane, in which case you should try to shove it to the enemy tower first. A pushed lane is much less safe to be in, but it gives you more time before you need to get back.

AD carry: Focus on last hitting creeps for bonus gold. Keep a supply of potions early and use them to avoid being forced out of lane by pokes. Don't engage the enemy unless your support sets it up or they're out of position, and watch your own position. Build the standard AD carry build that you'll find in all featured guides. (The only variations on the build are the first major item, and I'd suggest you always make it infinity edge because your laning phase won't last as long as the guides intend.) In teamfights, your role is to stay in the back, not die (even if it means running back farther), and let your teammates shield you while you do damage from the edge of the fight.

AP carry: Always take a solo lane. Avoid being forced out of lane early, because whoever gets their ultimate ability first has the chance to immediately use it for what is usually a free kill or forced back. You need to be especially mindful of who has left their lane as a mid, and you should be willing to roam to influence other lanes when your lane is pushed up. (Just kill wraiths if it's not a good time.) Your exact role is pretty champion-dependent, but generally you want to burst down other carries in the midgame where your role has its power peak. Other mids are better at poking from too far away to be hit or big AoE damage.

Solo top: Way too varied by champion, but you should focus on farming unless you know you can press a window where you're stronger or another advantage. Be extremely cautious of ganks from the jungler if there is one, because you have no one else to get you out and a lot of ground to cover. Managing how far the minion wave pushes is extremely important here. The top normally doesn't leave lane (except to buy items or when he'd die otherwise) until a top tower falls. (Oversimplifying.) If the other top leaves, call the MIA and make a judgement as to whether you need to follow or push the lane to threaten taking his tower if he doesn't come back (careful you don't get caught doing this).

Support: Don't attack the minions at all. Supports vary a lot by playstyle, but you generally want to either help your carry engage (Taric, Leona, Alistar, Blitzcrank) when the enemy is out of position, or disengage (Janna, Lulu) if they get rushed. (All supports can do both, but some favor one style.) Some supports (Sona, Lulu) are also good at harassing the opposing team, but you have to be careful not to get caught by CC when doing so or ending up out of position so you take more damage back. Other than this, you need to keep approach paths warded and buy gold-generating items early so you get some income. Later on, you're a ward bot--ward EVERYWHERE important so you don't get caught and can catch the other team's members alone. Also, buy aura items based on what the team needs.
---
"That is why war is so tragic. To win means to make victims of your opponents and give birth to hatred." - Kratos Aurion, Tales of Symphonia
#5TheSteelPhoenixPosted 11/20/2012 12:49:40 AM
DO NOT LISTEN TO PEOPLE WHEN THEY TELL YOU NOT TO PLAY A CHAMPION!


Everyone has their own version of what is 'good' in this game, and few people actually have any real idea. For most people, no champion is viable, and they just crap on anything anyone pics. They usually pick Katrina, because they need to play a champion that is unarguably powerful as well as mongoloid-easy to play and for them, whoever gets the most kills is clearly the best player so they have no explanation for why they seem to get the most kills every game but only win 40% of the time other than that their team mates are always deficient in some way.

Otherwise, the community isn't too bad. Just play the game and have fun.
---
I don't always Sublime Archangle and Silverblade Paladin, but when I do, I win on the fourth turn.
#6nastylepPosted 11/20/2012 1:02:13 AM(edited)
TheSteelPhoenix posted...
DO NOT LISTEN TO PEOPLE WHEN THEY TELL YOU NOT TO PLAY A CHAMPION!


Everyone has their own version of what is 'good' in this game, and few people actually have any real idea. For most people, no champion is viable, and they just crap on anything anyone pics. They usually pick Katrina, because they need to play a champion that is unarguably powerful as well as mongoloid-easy to play and for them, whoever gets the most kills is clearly the best player so they have no explanation for why they seem to get the most kills every game but only win 40% of the time other than that their team mates are always deficient in some way.

Otherwise, the community isn't too bad. Just play the game and have fun.


Don't let bad players convince you that there is no hierarchy among champions, and that some are not innately weaker than others. Of course, a weaker champion in the hands of a very skilled player will beat a champion labelled as "OP", controlled by an unskilled player, but "counterpicking yourself" will give you a tremendous disadvantage.

There is similarly a reason why the same champions are repeatedly banned in draft/ranked, and if they aren't, they will be picked first 99/100.

Team composition is important if you want to win. Again, a well composed team full of derps will lose to a poorly composed team of veterans almost every time, but the game has mechanisms in place designed to match you up with people in your skill level by and large.
#7T-Viral-XPosted 11/20/2012 1:27:27 AM
I suggest you just find someone who's patient to help teach you. You can learn on your own, but I like friendly learning better.
---
[~N~] [3_D] [U_U] lol, sig
Banking on Zelda Wii U being a Glass Zelda - 7/5/11
#8DualSword31Posted 11/20/2012 1:33:02 AM
play dota 2 instead