Infestors would be useless due to having a range of 9. Not to mention that all of the Zerg units would redicously slow and squishy, due to their ~300 HP (many with far less) and low armour (<10). If they would somehow come in range of an enemy champion without dying, they would do almost no damage. --- -
you must also remember that they can mass up very quickly
if they spam zerglings they have a chance of surrounding eveyrone --- Eu is mai waifu <3 http://img266.imageshack.us/img266/1580/92095487.jpg LoL IGN:TheCakeIsNotAPie PROUD FATHER OF RIHOOF ALSO CREATOR OF THE WORD FERGLEBLAST
Zerg destroys easily, and anyone he doubts this has not played either SC game. --- 3DS FC: 5370 - 0672 -9935 (xcyper33) Specs: [Phenom II X4 955 BE] [4GB DDR2] [ASUS M4A77D] [CM Hyper 212+] [GTX 560ti]
From: luigi33 | #024 Zerg destroys easily, and anyone he doubts this has not played either SC game.
I've played both and can tell that you're a blind fanboy. Leave gameplay mechanics the same from respective games and the zerg wouldn't even be a threat unless for some reason all the champions left them alone entirely for a good 20 minutes --- Eh