Hecarim's Q needs a buff

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3 years ago#1
It feels like his auto attacks do more damage than his Q( As it is his only damage source). I know Heca doesnt need damage cause he becomes an unkillable tank late game, but there are times where your team's damage is not enough and no matter how much Tanky u build its pointless. Even building Maw and Last wisper seems not enough.Dunno, maybe im doing something wrong.
3 years ago#2
Hecarim + Buff = DOES NOT COMPUTE
Gamefax
3 years ago#3
It does its job as a jungle tool and as a constant triforce proc.

I don't think it's there for its actual raw damage, especially when you look at the range and the cooldown
GT: AstroZombie29
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3 years ago#4
The should just remove its reduced monster damage (for S3 jungle balance) and give it a bit more range, that's all he needs really.
Amid the turmoil and tumult of battle, there may be seeming disorder and yet no real disorder at all
Sun Tzu
3 years ago#5
Knight_Of_Order posted...
The should just remove its reduced monster damage (for S3 jungle balance) and give it a bit more range, that's all he needs really.


if they did that Hec would go back to where he is in S2
I hope they do that becuase he would be more viable in S3 jungle and his First clear wouldn't almost kill him
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