Hecarim's Q needs a buff

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User Info: MishimaBlood

MishimaBlood
4 years ago#1
It feels like his auto attacks do more damage than his Q( As it is his only damage source). I know Heca doesnt need damage cause he becomes an unkillable tank late game, but there are times where your team's damage is not enough and no matter how much Tanky u build its pointless. Even building Maw and Last wisper seems not enough.Dunno, maybe im doing something wrong.

User Info: angermngment101

angermngment101
4 years ago#2
Hecarim + Buff = DOES NOT COMPUTE
Gamefax

User Info: DartDragoon

DartDragoon
4 years ago#3
It does its job as a jungle tool and as a constant triforce proc.

I don't think it's there for its actual raw damage, especially when you look at the range and the cooldown
GT: AstroZombie29
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User Info: Knight_Of_Order

Knight_Of_Order
4 years ago#4
The should just remove its reduced monster damage (for S3 jungle balance) and give it a bit more range, that's all he needs really.
Amid the turmoil and tumult of battle, there may be seeming disorder and yet no real disorder at all
Sun Tzu

User Info: justdeath1

justdeath1
4 years ago#5
Knight_Of_Order posted...
The should just remove its reduced monster damage (for S3 jungle balance) and give it a bit more range, that's all he needs really.


if they did that Hec would go back to where he is in S2
I hope they do that becuase he would be more viable in S3 jungle and his First clear wouldn't almost kill him
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